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The Division Resurgence Tools Developer

Ubisoft

Paris

Hybride

EUR 45 000 - 75 000

Plein temps

Il y a 5 jours
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Résumé du poste

An established industry player is seeking a skilled Tool Developer to enhance the efficiency of their development teams. This role involves designing and maintaining custom tools that streamline workflows for artists, designers, and programmers. The ideal candidate will have strong programming skills, particularly in Python, C#, or C++, and experience with game engines like Unreal Engine and Unity. With a flexible working arrangement and a commitment to employee well-being, this position offers a unique opportunity to contribute to innovative projects in a collaborative environment. Join a company that values creativity and diversity while shaping the future of gaming.

Prestations

Profit sharing
Yearly company savings plan
25 paid days off
12 additional paid days off
50% of Navigo pass paid
Lunch vouchers (€9/day)
Healthcare for you and your family
Gym in the building

Qualifications

  • Proven experience in tool development for game development.
  • Strong programming skills in Python, C#, or C++.
  • Experience with game engines and tool development environments.

Responsabilités

  • Design and maintain custom tools to improve team workflows.
  • Collaborate with teams to identify and solve workflow bottlenecks.
  • Troubleshoot tool issues and ensure smooth operation.

Connaissances

Python
C#
C++
Problem-solving
Communication

Outils

Unreal Engine
Unity

Description du poste

We are seeking an experienced Tool Developer to join our team.

The ideal candidate will be responsible for designing, developing, and maintaining tools that support various disciplines within the development team, including art, design, and programming.

This role requires strong technical expertise and a passion for creating efficient, user-friendly tools that streamline workflows and enhance productivity.

The Tool Developer will report to and work under the management of the Lead Developer.

Key Responsibilities
  1. Design, develop, and maintain custom tools and pipelines to improve the efficiency and workflows of other teams such as designers, artists, and developers.
  2. Collaborate with cross-functional teams to identify bottlenecks in current workflows and develop solutions to address those needs.
  3. Ensure that all tools are well-documented, user-friendly, and integrate seamlessly into the existing development pipeline.
  4. Troubleshoot and resolve issues related to tools and pipelines, ensuring smooth operation across the team.
  5. Stay up-to-date with industry trends and tool development best practices, implementing new technologies where appropriate.
  6. Optimize tools for performance, scalability, and ease of use.
  7. Provide technical support and guidance to team members on effectively using the tools.
  8. Conduct regular code reviews and contribute to maintaining high code quality standards.
  9. Report to and work under the guidance of the Technical Director, ensuring alignment with project goals and technical direction.
Qualifications: Relevant experience, skills, and knowledge
  • Proven experience in tool development or similar roles, with expertise in creating custom tools and pipelines for game development or related industries.
  • Strong programming skills in languages such as Python, C#, or C++.
  • Experience with game engines (e.g., Unreal Engine, Unity) and knowledge of their scripting and tool development environments.
  • Excellent problem-solving skills and the ability to address technical challenges across multiple teams.
  • Strong communication and collaboration skills, with the ability to work effectively with team members from different disciplines.
  • Ability to quickly learn and adapt to new tools and technologies.
  • Experience in creating artist- or designer-friendly tools is a plus.
  • Knowledge of mobile game development and online multiplayer systems is desirable.
Additional Information

Profit sharing, yearly company savings plan, 25 paid days off plus 12 additional paid days off, 50% of your Navigo pass paid by the company, lunch vouchers (€9/day), healthcare for you and your family, and various Ubisoft perks.

Our brand-new office is located in Saint Mand (Metro line 1, Saint Mand station). A gym is available in the building.

Additional Details
  • Location: Saint Mand, France
  • Duration: Full-time
  • Remote or onsite: Flexible working arrangement to be discussed with the manager, in accordance with Ubisoft's Work From Home policy, with up to 3 days a week in the office.

Ubisoft is committed to equal opportunity employment and fostering an inclusive work environment that reflects the diversity of our gaming community.

The position is based at our International Headquarters in Paris.

Check out our application guide and learn about our diversity and inclusion initiatives.

Remote Work: Employment Type:

Key Skills

Area management, Employee evaluation, Cold calling, Construction experience, Management experience, Profit & Loss, Territory management, Restoration, Sales management, Budgeting, Leadership experience, Mentoring

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