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Ubisoft recherche un Cinematic Designer (F/M/NB) pour un contrat de 8 mois à Montpellier. Ce rôle implique la création et l'intégration de cinématiques pour des franchises clés, nécessitant des compétences techniques et créatives. Le candidat idéal est autonome, proactif et a une solide compréhension des systèmes de jeux vidéo.
Ubisoft's teams include 19,000 people across more than 30 countries worldwide, united by a common mission: to enrich players’ lives with original and memorable gaming experiences. Their energy and talent have brought to life many acclaimed franchises such asAssassin's Creed,Far Cry,Watch Dogs,Just Dance,Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer and believes that diversity of backgrounds and perspectives is essential to creating worlds where everyone can thrive and express themselves. If you're excited about taking on thrilling challenges, working with cutting-edge technology, and shaping the future of entertainment, join us and create the unknown.
The Cinematics Team in Montpellier is made up of 70 people dedicated to producing in-game cinematics for Ubisoft’s biggest franchises:Assassin’s Creed,Avatar,Prince of Persia: The Lost Crown,Mario + Rabbids, and more.
From pre-production to final delivery, over twenty different professions are involved in immersing players in our stories.
TheCinematic Designerplays a key role in the creation and integration of cinematics into the game, ensuring they flow seamlessly with the gameplay. They build the structure of the cinematics for the animation, lighting, and other teams, and ensure technical consistency throughout production. In addition to creative and technical skills, this role requires strongcommunication abilitiesto effectively coordinate teams, help resolve complex situations, and ensure every element fits together perfectly.
We are looking for aCinematic Designer (F/M/NB)for an8-month fixed-term contract (CDD)to join the Cinematic Design team at Ubisoft Montpellier.
Responsibilities:
You have:
You are:
If your resume matches the profile we’re looking for, you’ll first have a video interview with a member of the recruitment team.
In the second stage, you’ll have a technical discussion with our Lead Technical Cinematic Designer, focusing on technical topics.
Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.
Two of Ubisoft's most recent games, Just Dance 2023 Edition and Roller Champions, have leaned heavily into a futuristic aesthetic in their characters' costumes, and each has a very specific vision of what that "future" looks like.
In 1997, Gilles Monteil thought he was applying to Ubisoft to be a motion capture actor, but instead he became an animator. Over 25 years, he helped build an animation powerhouse at Ubisoft and create some of our most emblematic characters.
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We were sorry to hear of some instances whereby scammers contacted candidates on Ubisoft’s “behalf” to gather personal data and/or money. We take this matter very seriously: not only do these actions put you at risk, they also jeopardize Ubisoft’s image.Click on the button below to read the detailed list of of things that Ubisoft, as a company, will never ask you for during your hiring process.