Recevez plus de réponses des employeurs
Envoyez un CV adapté au poste en quelques minutes.
ThrustMe is seeking a System Engineer to design, build and test innovative plasma propulsion concepts for small satellites. You will collaborate with physicists and engineers in the Innovation team to validate prototypes and produce documentation, contributing to IP development.
You will work across electronics, thermal design, and electronics integration, with hands-on prototyping and testing in vacuum setups, aiming for robust, repeatable propulsion systems.
Founded in 2017, ThrustMe is a pioneering space technology company specializing in advanced propulsion systems for small satellites. We are global experts in satellite propulsion, pushing the boundaries of streamlined in-orbit mobility for the rapidly expanding satellite constellation industry. Our clients across the US, Europe, and Asia trust us to design and deliver high-performance, precision-engineered propulsion systems that push technological boundaries while meeting demanding timelines and budgets. We made history in 2019 and 2020 with the world’s first in-orbit demonstrations of iodine-fueled electric propulsion systems. Today, we are experiencing rapid growth, with over 300 systems ordered to date.
As a System Engineer you will actively design, build and test new concepts of plasma propulsion systems, closely collaborating with several physicists and engineers in the Innovation team. You will be involved in making proof-of-concept systems of the new company products, validating them and preparing the documentation, as well as creating the company IP elements. You will work on the projects covering variety of engineering and scientific disciplines, ranging from chemistry and elementary physics, to electronics and thermal design.
You are expected to have a good understanding of electronics, covering basic breadboard design and prototyping/debugging. We therefore expect you to have an experience in either industrial system design or DIY projects with electronic components. Basic embedded programming skills (Arduino or generic uC) would be a big plus. You will directly work on the prototypes you create, and we expect that you have excellent manual skills and pride in what you do.