Software Development Engineer (Audio Technologies)

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TN France
France
EUR 50 000 - 90 000
Faites partie des premiers candidats.
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Description du poste

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Software Development Engineer (Audio Technologies), France

Job Details:

  • Client:
  • Location:
  • Job Category: Other

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  • EU work permit required: Yes

Job Reference:

1a99008f748d

Job Views:

2

Posted:

24.04.2025

Expiry Date:

08.06.2025

Job Description:

Job Responsibilities:

THX is seeking a Software Development Engineer to develop next-generation personalized audio spatialization technologies for mobile and consumer electronics platforms.

Essential Duties and Responsibilities:

  1. Develop sensor fusion-based technologies for interactive control of audio spatialization, including head tracking and face pose tracking.
  2. Collaborate with UX/UI, engineering, and QA teams for design-to-code workflows, rapid prototyping, testing, and delivery of user experiences.
  3. Develop components for internal and external testing and instrumentation applications.
  4. Create unit, functional, and integration test frameworks to ensure consistent behavior across platforms.
  5. Evaluate third-party competitors and offerings.
  6. Perform other duties as assigned.

Pre-Requisites:

Qualifications:

  • Experience in software development, including data/resource modeling, coding, compilation, and optimization.
  • Proficiency in C, C++, Rust, WebAssembly, or other languages like Java, C#, Go, Python, JavaScript, Dart, Lua.
  • Experience integrating algorithms, tests, utilities, and libraries into applications and platform-specific components.
  • Passion for audio technologies.

Preferred but not required:

  • Experience with audio processing frameworks (JUCE, Cmajor, ASPiK, iPlug2, Web Audio API).
  • Experience with 2D/3D graphics APIs (OpenGL, WebGL, Metal, DirectX).
  • Experience with game engines (Unity, Unreal, Wwise, FMOD).
  • Strong problem-solving, collaboration, time management, and communication skills.
  • Ability to work effectively in fast-paced, multi-entity environments.

Education & Experience:

BA/BS in Computer Science, Mathematics, Game Development, User Experience, or related fields, or equivalent experience.

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