Simulation Infrastructure

Genesis

Paris

On-site

EUR 70,000 - 110,000

Full time

14 days+

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Job summary

Genesis is seeking an experienced Physics Simulation Engineer in Paris to build core simulation infrastructure for robotics model development, evaluation, and iteration. You will design scalable systems for diverse workloads across tasks and robots, develop reusable environment frameworks, and help bridge the sim-to-real gap with policy and asset teams.

Ideal candidates bring deep physics simulation expertise, ownership, and a proactive mindset, with strong CUDA/GPU programming skills and

Qualifications

  • Passion for your craft and demonstrated excellence in physics simulation engineering.
  • Exceptional ownership and initiative: finding and solving problems independently.
  • Extensive experience in physics simulation, with a preference for expertise in rigid body simulation and FEM.
  • Insights and requests from a robotic researcher/engineer’s perspective for improving user experience.
  • Proficiency in CUDA and GPU programming.

Responsibilities

  • Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.
  • Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.
  • Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.
  • Work with the policy training team to bridge the sim-to-real gap
  • Develop a real-to-sim pipeline in collaboration with the asset generation team
  • Collaborate with a team of driven individuals committed to building general-purpose Physical AI

Skills

Physics simulation
Rigid body simulation
FEM
CUDA
GPU programming

Tools

Genesis-world
Isaac Sim
MuJoCo
Gazebo
Drake
Newton

Job description

What You’ll Do
  • Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.

  • Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.

  • Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.

  • Work with the policy training team to bridge the sim-to-real gap

  • Develop a real-to-sim pipeline in collaboration with the asset generation team

  • Collaborate with a team of driven individuals committed to building general-purpose Physical AI

What You’ll Bring
  • Passion for your craft and demonstrated excellence in physics simulation engineering

  • Exceptional ownership and initiative: finding and solving problems independently

  • Extensive experience in physics simulation, with a preference for expertise in rigid body simulation and FEM

  • Insights and requests from a robotic researcher/engineer’s perspective for improving user experience

  • Proficiency in CUDA and GPU programming

Bonus Points
  • Built closed-loop or log-replay evaluation at scale.

  • Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.

  • Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.

  • Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.

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