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Senior UIUX Artist - Cup Heroes

Voodoo

Paris

Hybride

EUR 40 000 - 65 000

Plein temps

Il y a 5 jours
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Résumé du poste

A leading tech company is seeking a Senior UI/UX Artist to join their dynamic internal studio in Paris or remote. In this role, you will design and implement user interfaces for a promising mobile game, ensuring an engaging player experience through your creativity and expertise in Unity. This opportunity offers competitive compensation and benefits, along with the chance to significantly influence the game's future direction.

Qualifications

  • Experience as a UI/UX Artist on shipped mobile games.
  • Strong Unity skills for UI setups.
  • Excellent 2D design skills.

Responsabilités

  • Support the Art director in developing the game's vision.
  • Design and implement scalable UI in Unity.
  • Iterate based on feedback and user data.

Connaissances

Python
3ds Max
Computer Graphics
Zbrush
Scripting
Unity
Color Theory

Outils

Adobe Photoshop
Unreal Engine
Maya

Description du poste

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position can be Paris-based or fully remote within CET time ±2h.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles.

In this exciting role, your focus will be on Cup Heroes, a game that has already demonstrated significant promise and captured our attention with its compelling core mechanics and engaging gameplay. This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment.

Role
  1. Support the Art director in the ideation and development of the game's vision.
  2. Design and implement a high-quality, scalable UI from concept to final integration in Unity.
  3. Develop and optimize UX flows of new and existing features.
  4. Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  5. Create high-quality 2D assets (menus, HUDs, buttons, icons, etc.) and ensure optimal performance across mobile devices.
  6. Set up, integrate, and animate UI scenes in Unity.
  7. Work with Game Designers to ensure UI supports gameplay and accessibility goals.
  8. Iterate quickly based on team feedback and live user data.
  9. Propose creative ideas to boost player engagement and improve the user experience.
Profile
  1. Experience as a UI/UX Artist on shipped mobile games.
  2. Strong Unity skills with the ability to implement and troubleshoot UI setups directly in engine.
  3. Excellent 2D design skills with a keen eye for visual hierarchy, composition, and readability.
  4. Experience with A/B testing interfaces or working with LiveOps features.
  5. A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
  6. Ability to design, document, and execute a consistent UI visual language.
  7. Experience collaborating with cross-functional remote teams.
  8. Competitive compensation and other benefits according to the country of residence.
Required Experience

Senior IC

Key Skills

Python, 3ds Max, Anatomy Knowledge, Computer Graphics, Perforce, Zbrush, Unreal Engine, Maya, Adobe Photoshop, Scripting, Unity, Color Theory

Employment Details
  • Type: Full-Time
  • Experience: [Specify years]
  • Vacancy: 1
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