Senior Technical Artist - Pipeline & Tools Leader

Ubisoft

Saint-Mandé

On-site

EUR 52,000 - 75,000

Full time

19 hours ago
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Benefits offered by this job

Profit Sharing
Saving Plan
Paid Time Off
Transport Subsidy
Meal Vouchers
Healthcare for family
Gym in building

Job summary

Ubisoft in Saint-Mandé, France, seeks a Technical Artist to bridge art and technology, crafting pipelines and tools that boost efficiency. You will implement automation, custom tools, and asset integration strategies to support artists, animators, and developers in delivering high-quality game content.

You’ll collaborate across disciplines, ensuring workflows align with project goals, and continuously improve processes to reduce errors and accelerate production timelines in a creative,

Qualifications

  • Direct experience: video / mobile game development experience is a must.
  • Proficient in Python, C#, MEL or similar scripting languages with production pipelines knowledge.
  • Experience with Unreal Engine or Unity is a must.
  • Strong collaboration and communication with art and tech teams.
  • Excellent troubleshooting to keep production efficient.

Responsibilities

  • Streamline the Production Pipeline: design, implement, and optimize the production pipeline to ensure seamless flow of assets from art creation to integration, enhancing team efficiency and productivity.
  • Develop Tools for the Future: build and maintain custom tools and scripts that automate tedious, repetitive tasks, freeing up our artists to focus on their creativity and innovation.
  • Enhance Collaboration: work closely with artists, animators, and developers to understand their needs, creating tools that enable smooth communication and faster production.
  • Manage Assets: oversee asset management and integration, ensuring assets are optimized, versioned, and efficiently managed throughout production.
  • Optimize Processes: continuously assess workflows and suggest improvements for faster, smoother asset integration.

Skills

Python
C#
MEL
Scripting
Collaboration
Problem-solving
Creative passion

Tools

Unreal Engine
Unity

Job description

Ubisoft in Saint-Mandé, France, seeks a Technical Artist to bridge art and technology, crafting pipelines and tools that boost efficiency. You will implement automation, custom tools, and asset integration strategies to support artists, animators, and developers in delivering high-quality game content.

You’ll collaborate across disciplines, ensuring workflows align with project goals, and continuously improve processes to reduce errors and accelerate production timelines in a creative,

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