Senior Level Designer - Hole.io

Voodoo

France

Hybride

EUR 55 000 - 75 000

Plein temps

14 jours+
Générateur de candidature

Une candidature complète en une minute — CV personnalisé et lettre de motivation, prêts à envoyer.

Passez les filtres ATS

Avantages offerts par ce poste

Best-in-class compensation
Other country-specific benefits

Résumé du poste

Voodoo is hiring a Senior Level Designer to craft engaging 3D levels for Hole.io and to mentor a growing team of level designers within the Live Studios. You will collaborate with a multidisciplinary team to design compelling level progression and balance while shaping the game’s level editor in Unity.

You will iterate on gameplay experiences, define guidelines, and help scale level production with an AI-driven pipeline, ensuring high-quality, globally appealing content across our top mobile

Qualifications

  • 4+ years of proven Level Design experience in 3D games.
  • Intermediate or higher Unity knowledge.
  • Strong understanding of casual game design principles.
  • Experience or interest in leading and mentoring a team.
  • Experience in data-driven level balancing and tweaking.
  • Excellent problem-solving skills with a creative design approach.
  • Strong communication skills and teamwork ability.

Responsabilités

  • Collaborate with the creative team to plan level progression and difficulty curve.
  • Design, iterate and balance 3D levels using Unity and proprietary tools.
  • Contribute to the Level Design team and Levels Pod; plan tasks and mentor peers.
  • Define level design guidelines and tool specifications to improve workflows.
  • Maintain up-to-date documentation of levels, progressions, and AB tests.
  • Generate ideas for new mechanics, assets, and level themes to ensure variety.
  • Work with artists, animators, and programmers to realize level designs.
  • Test and balance levels based on player feedback and data.

Connaissances

Level Design (3D)
Unity
Game Design Principles
Team Leadership
Data-driven Balancing
Problem Solving
Communication

Formation

Degree in game design
Degree in computer science

Outils

Unity

Description du poste

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Hole.io and Paper.io2, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Hole.io, one of Voodoo's top games.

Role

We're looking for a talented Senior Level Designer to be a hands-on level designer for our mobile casual game Hole.io, and also to eventually supervise and mentor a team of level designers . You will work with and define our custom-level editor in Unity to create fun and engaging levels. You’ll be:

  • Collaborating with our creative team to plan a level progression and difficulty curve aligned with both the player and business needs
  • Using Unity and proprietary tools for hands-on designing of innovative and varied 3D levels that appeal to a global audience and showcase our unique gameplay & art style
  • Contributing to the Level Design team and Levels Pod by designing, iterating, and improving gameplay experiences, helping plan and prioritize level design tasks, maintaining high-quality standards, and providing mentorship and guidance to fellow level designers when needed.
  • Defining level design guidelines tailored to the needs of our game and audience, in order to deliver content that offers a seamless, engaging gameplay experience with the highest quality in the most efficient way possible
  • Defining and iterating the specs of Level Design tools that improve the level design workflow and/or quality
  • Keeping up-to-date documentation of all levels, level progressions and ongoing level-related AB tests
  • Contributing actively with ideas for new game mechanics, level assets and level themes to ensure continuity, cohesion and gameplay variety and deliver an ongoing assortment of immersive environments, interactive elements, and challenging obstacles
  • Working closely with our team of artists, animators, and programmers to ensure level designs are fully realized
  • Testing and balancing levels and level progressions, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standards
  • Ensuring your designs adhere to technical constraints and opportunities presented by our game engine
  • Helping establish and integrate an AI-driven pipeline to successfully scale level production and streamline content generation workflows
Profile
  • At least 4+ years of proven experience in Level Design for 3D games, with a portfolio demonstrating your ability to create engaging, fun levels
  • Intermediate or higher Unity knowledge
  • Strong understanding of game design principles, particularly within the casual genre
  • Experience, or a genuine interest, in leading and mentoring a team from the ground up
  • Experience in continuous, data-driven level balancing and tweaking
  • Excellent problem-solving skills, with a creative approach to design challenges
  • Strong communication skills, able to work effectively within a team and explain your ideas clearly

Nice to have

  • Experience designing open-world, outdoors 3D environments
  • Experience leading and mentoring a small team of Level Designers
  • A degree in game design, computer science, or a related field would be beneficial
Benefits
  • Best-in-class compensation
  • Other benefits according to the country you resident
Obtenez votre examen gratuit et confidentiel de votre CV.
ou faites glisser et déposez votre fichier ici.
Similar jobs

Postes similaires à comparer

Senior Level Designer - Hole.io
Senior Level Designer - Hole.io

Voodoo • Paris

Sur place
EUR 50 000 - 85 000
Best-in-class compensation
Other benefits according to country of
Senior Level Designer - Hole.io
Senior Level Designer - Hole.io

Voodoo • Paris

Sur place
EUR 50 000 - 75 000
Best-in-class compensation
Country-specific benefits
Senior 3D Level Designer — Unity, Mentorship, AI Tools
Senior 3D Level Designer — Unity, Mentorship, AI Tools

Voodoo • France

Hybride
EUR 55 000 - 75 000
Best-in-class compensation
Other country-specific benefits
Senior Level Designer — Lead 3D Levels in Unity
Senior Level Designer — Lead 3D Levels in Unity

Voodoo • Paris

Sur place
EUR 50 000 - 75 000
Best-in-class compensation
Country-specific benefits
Senior Level Designer — Unity, Mentorship & Live Games
Senior Level Designer — Unity, Mentorship & Live Games

Voodoo • Paris

Sur place
EUR 50 000 - 85 000
Best-in-class compensation
Other benefits according to country of
Marketing Unity Developer - Hole.io
Marketing Unity Developer - Hole.io

Voodoo • Paris

Sur place
EUR 60 000 - 90 000
Competitive salary
Flexible work arrangements
Level Designer - Puzzle Games
Level Designer - Puzzle Games

Voodoo • Paris

Sur place
EUR 45 000 - 68 000
Competitive salary
Premium healthcare (SideCare)
Swile Lunch voucher
+3
Marketing Unity Developer - Hole.io
Marketing Unity Developer - Hole.io

Voodoo • Paris

Sur place
EUR 60 000 - 80 000
Competitive salary
Level Designer - Puzzle Games
Level Designer - Puzzle Games

Voodoo • Paris

Sur place
EUR 40 000 - 60 000
Competitive salary
Premium healthcare (100% borne by Voodoo)
Swile Lunch voucher
+3
Game Designer - Castle Busters
Game Designer - Castle Busters

Voodoo • Paris

Sur place
EUR 52 000 - 78 000
Best in Class compensation
Country-specific benefits