Senior 3D Gameplay Artist: Animation & VFX for Unity

Homa

Paris

Hybride

EUR 60 000 - 90 000

Plein temps

14 jours+
Générateur de candidature

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Avantages offerts par ce poste

Comprehensive Benefits
Paris HQ Access
WeWork Access
Global Team
Team Gatherings
Performance Reviews
Equipment Setup Allowance

Résumé du poste

Homa in Paris, a global mobile game developer and publisher, is seeking a Senior 3D Gameplay Artist (Animation & VFX) to own the visual and motion feel from greybox to shipped asset. You will work with art direction, design, and engineers on All in Hole, a top-50 grossing title, shaping the objects players interact with.

Expect hands-on animation, VFX, and shader work. We value potential and curiosity; join a diverse team across Europe and support a hybrid work model with WeWork spaces and a

Qualifications

  • 3D animation craft with personality and weight, grounded in fundamentals.
  • Strong VFX skills: particles and impact effects that aid readability.
  • Core gameplay understanding and ability to discuss design intent with designers.
  • Working fluency in Unity: blockouts, prefabs, animator and state machines.
  • Genuine shader ability: write and debug your own shaders.
  • Maintain fidelity to concept while improving through the 3D pipeline.
  • Clear visual communication via storyboards and blockouts.
  • Autonomy and initiative with a proactive improvement mindset.

Responsabilités

  • Own game feel end to end: from greybox to animation, VFX and final sign-off.
  • Animate gameplay objects by hand: idle, activation, interaction feedback, transitions.
  • Build VFX and shaders that clearly read and communicate gameplay.
  • Translate concept into 3D while preserving its soul and charm.
  • Iterate directly in Unity: prefabs, colliders, animator state machines; test ideas quickly.

Connaissances

3D animation
VFX
Gameplay design
Unity
Shader programming
Visual communication
Autonomy

Outils

Unity

Description du poste

Homa in Paris, a global mobile game developer and publisher, is seeking a Senior 3D Gameplay Artist (Animation & VFX) to own the visual and motion feel from greybox to shipped asset. You will work with art direction, design, and engineers on All in Hole, a top-50 grossing title, shaping the objects players interact with.

Expect hands-on animation, VFX, and shader work. We value potential and curiosity; join a diverse team across Europe and support a hybrid work model with WeWork spaces and a

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