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Senior 3D Animator

JR France

Nouvelle-Aquitaine

Hybride

EUR 35 000 - 50 000

Plein temps

Il y a 3 jours
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Résumé du poste

A vibrant game studio in Bordeaux seeks a Senior 3D Game Animator for a new platformer title. This role involves creating dynamic animations, mentoring junior staff, and collaborating with teams. The position offers a competitive salary, flexible hybrid work, and opportunities for creative involvement in game development.

Prestations

Competitive salary and benefits package
Flexible hybrid work model
Relocation assistance for European candidates
Opportunity to shape a unique console title
Creative, inclusive, and supportive team culture

Qualifications

  • 4+ years as a 3D Animator in video games with at least one shipped title.
  • Strong portfolio showcasing character and creature animation.

Responsabilités

  • Design and create high-quality 3D character animations for a platformer.
  • Collaborate with teams to ensure animations enhance gameplay.
  • Mentor junior animators and provide constructive feedback.

Connaissances

3D Animation
Character Animation
Creativity
Collaboration
Problem Solving

Outils

Maya
Blender
MotionBuilder
Unreal Engine

Description du poste

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Game Path is working with a small independent console game development studio based in the heart of Bordeaux’s vibrant tech and creative scene. We are actively seeking a Senior 3D Game Animator to join their growing team on a newly developed and original Platformer title.The role is Permanent and Hybrid (3 days a week on site) – All applicants must be prepared to work on this basis and situated within a commutable distance to Bordeaux.Role OverviewAs a Senior 3D Game Animator, you will play a key role in bringing our characters and worlds to life. Working closely with the senior creative team, you’ll create high-quality, expressive animations that push the boundaries of character movement and storytelling in platformer games.ResponsibilitiesDesign, create, and implement high-quality 3D character and creature animations for a console-based platformer.Collaborate with designers, artists, and programmers to ensure animations are responsive and enhance gameplay.Work with motion capture data and hand-keyed animation to achieve dynamic, stylized results.Mentor junior animators and provide constructive feedback to elevate the team’s output.Troubleshoot and optimize animations for performance and visual fidelity.Contribute to the development of animation pipelines and best practices.Participate in creative discussions and help shape the game’s visual identity.Requirements~4+ years of experience as a 3D Animator in the video game industry, with at least one shipped console title.~ Strong portfolio demonstrating expertise in character and creature animation, ideally in stylised or platformer games.~ Proficiency with industry-standard 3D animation software (Maya, Blender, MotionBuilder, etc.).~ Solid understanding of animation principles, body mechanics, and character acting.~ Experience working with game engines (Unreal Engine preferred).~ Excellent communication skills and ability to work collaboratively in a hybrid environment.~ Fluent in English; French is a plus.Bonus PointsExperience with facial animation and rigging.Familiarity with platformer game mechanics and player feedback systems.Passion for storytelling through animation.What We OfferCompetitive salary and benefits package.Flexible hybrid work model (3 days in our Bordeaux studio, 2 days remote).Relocation assistance for European candidates – Note - Unable to provide Visa sponsorship for this positionOpportunity to shape a unique, high-profile console title from the ground up.A creative, inclusive, and supportive team culture.Ready to Animate the Next Big Platformer?Apply directly and send your CV + portfolio/showreel and we will review in the coming days. We can’t wait to see what you’ll bring to our world!

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