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Ocellus is seeking a freelance VFX artist to design real-time visual effects for mobile games using Unity and Unreal Engine. You will create NPR-style textures, meshes and shaders, collaborating across animation and game design to maintain readability and combat pacing.
On-site in Lyon or remote, with 2–3 years of experience in video game production and strong eye for color, timing and stylized art. Proficiency in Niagara, VFX Graph/Shuriken, Blender/Maya, and Photoshop is required.
Ocellus is seeking a freelance VFX artist to design real-time visual effects for mobile games using Unity and Unreal Engine. You will create NPR-style textures, meshes and shaders, collaborating across animation and game design to maintain readability and combat pacing.
On-site in Lyon or remote, with 2–3 years of experience in video game production and strong eye for color, timing and stylized art. Proficiency in Niagara, VFX Graph/Shuriken, Blender/Maya, and Photoshop is required.