UI/UX Artist for Immersive Midcore Mobile Games

Voodoo

Paris

Hybrid

EUR 45,000 - 60,000

Full time

27 hours ago
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Job summary

Voodoo in Paris is seeking a skilled UI/UX designer to join a newly established internal studio focused on one of our most promising prototypes in scale. You'll shape the visual language and user experience for midcore games with strong core mechanics and engaged players.

You will design UX flows and UI assets, build the UI framework in Figma, and collaborate with designers and developers to ensure seamless Unity integration in a fast-paced environment.

Qualifications

  • 3–5 years of UI art experience in mobile games.
  • Solid UX design fundamentals with hands-on experience shipping titles.
  • Proficient in Figma and Photoshop.
  • Comfortable handling the implementation of UI and assets into Unity.
  • Experience building and maintaining UX/UI framework libraries within a game project.
  • Comfortable using AI tools to accelerate prototyping and asset creation.
  • Proactive mindset — able to identify product needs, source references, and drive solutions independently.
  • Other benefits according to the country you reside.

Responsibilities

  • Design UX flows and UI visual assets, working closely with the Game Designer to create intuitive and engaging player experiences
  • Contribute as a generalist UI/UX designer, applying strong visual design and art skills across both user experience and interface aesthetics
  • Build and maintain the product's UI/UX framework in Figma, ensuring consistency, scalability, and clear design documentation
  • Iterate quickly based on feedback, playtesting results, and evolving design needs in a fast-paced development environment
  • Prepare and export UI assets for implementation in Unity, collaborating with developers to resolve integration challenges

Skills

UI design
UX design
AI prototyping
Proactive problem solving
Mobile game UX

Tools

Figma
Photoshop
Unity

Job description

Voodoo in Paris is seeking a skilled UI/UX designer to join a newly established internal studio focused on one of our most promising prototypes in scale. You'll shape the visual language and user experience for midcore games with strong core mechanics and engaged players.

You will design UX flows and UI assets, build the UI framework in Figma, and collaborate with designers and developers to ensure seamless Unity integration in a fast-paced environment.

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