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Ubisoft Bordeaux is seeking a master’s student in machine learning or a final-year engineering student for a 6-month internship based in Bordeaux, France. The focus is neural rendering in real-time graphics, exploring neural materials, compression, and lighting, and bridging research with production pipelines.
You will survey recent advances, identify limitations, and implement experimental prototypes to derive practical insights for future integration into real-time rendering systems.
Ubisoft Bordeaux is seeking a master’s student in machine learning or a final-year engineering student for a 6-month internship based in Bordeaux, France. The focus is neural rendering in real-time graphics, exploring neural materials, compression, and lighting, and bridging research with production pipelines.
You will survey recent advances, identify limitations, and implement experimental prototypes to derive practical insights for future integration into real-time rendering systems.