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R&D Engineer - Computer Graphics Developing a Blender Add-on for 3D Design Drawing

INRIA

Valbonne

Sur place

EUR 40 000 - 60 000

Plein temps

Il y a 2 jours
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Résumé du poste

Une recherche innovante à Inria à Sophia Antipolis recherche un Ingénieur Informaticien pour développer un add-on Blender qui intègre des dessins 2D en modèles 3D. En rejoignant le groupe GraphDeco, vous contribuerez à améliorer le workflow de conception assistée par ordinateur, en testant de nouvelles méthodes basées sur app. Connaissances en Python requises, valeurs de collaboration et flexibilité sur le lieu de travail.

Prestations

Remboursement partiel des frais de transport
Congés : 7 semaines de congés annuels + 10 jours supplémentaires
Possibilité de télétravail et flexibilité des horaires
Équipement professionnel disponible
Événements et activités sociaux, culturels et sportifs
Accès à la formation professionnelle
Contribution à l'assurance mutuelle (sous conditions)

Qualifications

  • Expérience en programmation Python et développement d'applications 3D.
  • La connaissance de Blender est un plus.
  • Capacité à concevoir et à réaliser des sessions de tests utilisateurs.

Responsabilités

  • Conception et mise en œuvre de l'add-on Blender basé sur la technologie.
  • Planification et réalisation de sessions de test avec des utilisateurs finaux.
  • Comparaison des méthodes basées sur l'apprentissage profond.

Connaissances

Programmation en Python
Développement d'applications graphiques 3D

Outils

Blender
Bibliothèques de traitement de la géométrie
Bibliothèques d'apprentissage machine

Description du poste

Designers draw extensively to externalize their ideas and communicate with others. However, drawings are currently not directly interpretable by computers. To test their ideas against physical reality, designers have to create 3D models suitable for simulation and 3D printing. But while drawing is visceral and quick, 3D modeling requires careful planning, precision and constraints to manipulate 3D shapes on screen.

The ambition of our research group is to bring the power of 3D engineering tools to the creative phase of design by allowing designers to create 3D models by drawing. To this end, we have developed a technology capable of automatically lifting design drawings to 3D ( Our goal is now to demonstrate how this technology can streamline the Computer-Aided-Design workflow by interfacing it with the popular 3D modeling software Blender.

Location :

The project will be developed at Inria Sophia Antipolis, in the GraphDeco group (

We have already developed a first Blender add-on that allows users to draw using the Grease Pencil drawing interface and to obtain a 3D reconstruction of their drawing thanks to our technology ( Our next objective is to compare this approach with emerging data-driven methods based on deep learning, and to combine our algorithm with these methods to achieve higher robustness and generality.

The candidate will be in charge of designing and implementing the Blender add-on based on our technology, and of planning and conducting testing sessions with end users (professional designers and 3D modelers).

The candidate must have experience in Python programming and in developing 3D graphics applications. Knowledge of Blender, geometry processing and / or machine learning libraries is a plus, although those skills can be acquired as part of the mission.

Avantages

  • Partial reimbursement of public transport costs
  • Leave : 7 weeks of annual leave + 10 extra days off due to RTT (statutory reduction in working hours) + possibility of exceptional leave (sick children, moving home, etc.)
  • Possibility of teleworking and flexible organization of working hours
  • Professional equipment available (videoconferencing, loan of computer equipment, etc.)
  • Social, cultural and sports events and activities
  • Access to vocational training
  • Contribution to mutual insurance (subject to conditions)

From 2692 € gross monthly (according to degree and experience).

Computer Engineer • Sophia Antipolis, FR

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