QA tester in game development (manual)

Sloclap

Paris

Hybrid

EUR 42,000 - 65,000

Full time

7 days ago
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Benefits offered by this job

Медицинская страховка Alan
Возмещение транспортных расходов
Дополнительные корпоративные бонусы

Job summary

Sloclap — независимая игровая студия из Парижа, выпускающая AAA-качества проекты, ищет QA-инженера по тестированию для поддержки качества выпускаемых игр.

Вы будете тестировать функции, разрабатывать тест-планы совместно с дизайнерами и программистами, запускать регрессионное тестирование и проверять исправления в инструментах движка Unreal, а также координировать работу с внешней QA-командой.

Qualifications

  • Опыт работы в области качества видеоигр или тестирования, включая как минимум один релиз
  • Умение проводить функциональное, регрессионное, производительное и онлайн-тестирование; умение писать понятные баг-репорты; работать с системами отслеживания ошибок (JIRA/Redmine)
  • Инициативность, дипломатичность и аккуратность; умение коммуницировать по проектам
  • Хороший уровень знаний видеоигр и аналитический точек зрения на механику игр
  • Свободное владение английским языком
  • Готовность к сменам при необходимости; опыт в Unreal Engine и онлайн-играх будет плюсом
  • Будет плюсом: опыт работы с Unreal Engine и онлайн-мультиплеером, знание требований платформодержателей (TRC/XR)

Responsibilities

  • independently test assigned features and track their debugging throughout development
  • Define and update test plans in collaboration with the design and programming teams
  • Run regression tests on every build and participate in online and multiplayer testing
  • Test and verify fixes for engine tools and game features, including stability
  • Investigate bugs in Unreal Engine Editor and logs, and maintain the bug database with complete reports
  • Use the bug database to help production prioritize fixes and quickly escape critical issues
  • Propose improvements to tracking and reporting processes and testing tools
  • Coordinate with the external QA team by understanding their needs, providing solutions, answering questions, communicating the studio's needs, and ensuring they are met

Skills

QA testing
Bug reporting
English fluency

Tools

JIRA
Redmine

Job description

Описание: Sloclap is an independent game studio founded in Paris in 2015. Its team of around 130 people has released Absolver, Sifu, and Rematch, and is producing its next project. The studio specializes in animation systems, third-person action gameplay, and online games.

Задачи:
  • Independently test assigned features and track their debugging throughout development
  • Define and update test plans in collaboration with the design and programming teams
  • Run regression tests on every build and participate in online and multiplayer testing
  • Test and verify fixes for engine tools and game features, including stability
  • Investigate bugs in Unreal Engine Editor and logs, and maintain the bug database with complete reports
  • Use the bug database to help production prioritize fixes and quickly escape critical issues
  • Propose improvements to tracking and reporting processes and testing tools
  • Coordinate with the external QA team by understanding their needs, providing solutions, answering questions, communicating the studio's needs, and ensuring they are met
Требования:
  • Confirmed experience in video game quality or testing teams, including at least one released title
  • Proficiency in functional, regression, performance, and online testing, and writing clear, complete bug reportsComfortable using a game engine, reading logs, and working with bug-tracking tools such as JIRA or Redmine
  • Proactive, diplomatic, and rigorous, with the ability to communicate about assigned projects
  • Good knowledge of video games and an attentive player's perspective on game mechanics
  • Fluent English
  • Career-change backgrounds are accepted; meeting every criterion is not required
  • Будет плюсом: experience with Unreal Engine and online multiplayer games, familiarity with platform-holder requirements (TRC/XR)
Условия:
  • 12-Month fixed-term contract, starting as soon as possible
  • Salary is based on the SNJV benchmark and internal salary scales
  • Benefits include health insurance through Alan and transport reimbursement, alongside other employee benefits
  • Workplace initiatives include coffee and tea, organic fruit, period-product dispensers, company events, themed meals, team meals, internal esports tournaments, and sports activities
  • Two remote-work days per week are possible on fixed team-wide days; remote work is not mandatory
  • The office is in Paris's 12th arrondissement
  • The role involves primarily screen-based work in an open-plan office, with no business travel; regular exchanges with various teams and periods of increased workload may be required depending on production stages
  • Fixed working hours, Monday to Friday
  • The office is on the first floor of a building with stairs and no elevator; the office itself is step-free
  • The building currently has no accessible entrance or accessible restrooms
  • The first interview can be held by video, and the technical interview may also be adapted to video if needed
  • Workplace adjustments for disability or specific health needs can be discussed confidentially, including hours, a quiet space, adapted equipment, increased remote work, or another suitable adjustment
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