Playables AI Engineer

Visa Hunt

Paris

Sur place

EUR 90 000 - 120 000

Plein temps

14 jours+

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Avantages offerts par ce poste

Competitive salary
Remote options with Paris relocation

Résumé du poste

Voodoo is seeking a Playable Ads AI Engineer to create the next generation of interactive ads. You will combine playable development with applied AI to build, modify, and scale ads efficiently.

Responsibilities include converting games into playable ads, training AI models, and collaborating with creative, growth, data, and engineering teams to improve pipelines and performance. English fluency is required.

Qualifications

  • Strong experience in playable ads development.
  • Experience with Unity projects and game development.
  • Hands-on experience with AI engineering workflows.
  • Good understanding of object-oriented programming and performance drivers.
  • Excellent English communication, both written and spoken.
  • At least 3+ years in playable ads, Unity, or AI roles.

Responsabilités

  • Convert existing games into playable ads using Unity, HTML5, JavaScript, TypeScript, or similar tools.
  • Train and fine-tune AI models for generating or modifying playable ads.
  • Develop AI workflows to iterate gameplay logic, UI, visuals, and pacing.
  • Collaborate with creative, growth, data, and engineering teams to improve pipelines.
  • Benchmark the market and test new ideas to improve playable ad performance.

Connaissances

Playable ads development
Unity projects
Game development
Creative technology
AI engineering
Object-oriented programming
English fluency

Outils

Unity
Cocos Creator
HTML5
JavaScript
TypeScript
Three.js
Phaser

Description du poste

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1,000+ employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper, alongside popular apps such as BeReal and Wizz.


Team

Our Growth team helps maximize the potential of each Voodoo product within the ecosystem. Our Growth team is split into several job expertise such as user acquisition, ad monetization, video ads, playable ads, and creative strategy. Being part of the Growth Team at Voodoo requires a lot of operational excellence and creativity in order to constantly adapt ourselves to stay ahead of the rest of the market.


Our core team mission in the Playable Ads team is to create engaging and interactive advertising experiences that captivate audiences and drive conversions. We work with playable developers, coordinators, creative strategists, and AI teams to turn a game into a high-performing HTML interactive ad experience.


Role

We are looking for a Playable Ads AI Engineer to help create the next generation of playable ads. You will combine strong playable development skills with applied AI expertise to build, modify, and scale interactive ads more efficiently.



  • Convert existing games into playable ads using Unity, Cocos Creator, HTML5, JavaScript, TypeScript, or other relevant technologies


  • Train, fine-tune, and evaluate AI models capable of generating or modifying playable ads


  • Develop AI workflows to iterate on gameplay logic, UI, visuals, difficulty, pacing, and end cards


  • Collaborate with creative, growth, data, and engineering teams to improve production pipelines and scale playable creation


  • Benchmark the market, test new ideas, and develop a strong understanding of what makes a playable ad perform



Profile


  • Strong experience in playable ads development, Unity projects, game development, or creative technology


  • Experience creating playable ads with Unity, Cocos Creator, HTML5, JavaScript, TypeScript, Three.js, Phaser, or similar tools


  • Hands-on experience with AI model training, fine-tuning, prompt engineering, AI-assisted code generation, or generative AI workflows


  • Good understanding of object-oriented programming, interactive ad constraints, and mobile gaming performance drivers


  • Creative mindset, strong problem-solving skills, and ability to bridge gameplay, technology, and AI topics


  • Fluent in English, both oral and written


  • At least 3+ years of experience in playable ads development, Unity game development, AI engineering, or a similar role


  • Familiarity with analytics, A/B testing, MRAID, playable packaging, or ad network specifications is a plus



Benefits

Competitive salary and other benefits according to the country you reside in.


Full remote for candidates based abroad, with relocation to Paris subject to discussion. Hybrid for candidates based in France.

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