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Level Designer - Midcore Games

BeReal.

Paris

Sur place

EUR 40 000 - 70 000

Plein temps

Il y a 3 jours
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Résumé du poste

Join a dynamic internal studio at a forward-thinking company, dedicated to transforming promising game concepts into market-ready titles. As a Level Designer, you will leverage your passion for midcore/RPG games and extensive industry experience to create engaging game levels that captivate millions. This role offers a unique opportunity to influence the future direction of exciting projects while working in a collaborative and agile environment. Contribute to the success of innovative games and enjoy a supportive workplace with great benefits and relocation support.

Prestations

Competitive Salary
Premium Healthcare
Lunch Vouchers
Gym Membership
Wellness Activities
Child Daycare Facilities

Qualifications

  • 3+ years of experience in Level Design for midcore casual games.
  • Strong understanding of game design principles and user behavior analysis.

Responsabilités

  • Collaborate with the creative team to design innovative game levels.
  • Test and balance levels based on player feedback to ensure quality.

Connaissances

Level Design
Problem-Solving
Game Design Principles
Communication Skills

Formation

Degree in Game Design
Degree in Computer Science

Outils

Level Design Software
Scripting Languages

Description du poste

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position is Paris-based, with relocation support available.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles.
This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment
Role
We’re seeking a talented and seasoned Level Designer who is deeply passionate about midcore/RPG games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
  • Collaborating with our creative team to design and plan innovative game levels that align with our unique gameplay style and appeal to our global audience
  • Using our proprietary game development tools to bring your designs to life, creating immersive environments, interactive elements, and challenging obstacles
  • Implementing and adapting our core game mechanics into your level designs to create a seamless, engaging gameplay experience
  • Working closely with our team of artists, animators, and programmers to ensure your level designs are fully realized
  • Testing and balancing your levels, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standards
  • Documenting your level designs using diagrams, flowcharts, and spreadsheets to communicate your concepts effectively within the team
  • Ensuring your designs adhere to technical constraints and opportunities presented by our game engine.
Profile
  • At least 3 years of experience in a Level Design for a midcore casual game
  • Understanding of models and tools to analyze gameplay and user behavior
  • Proven experience in level design, with a portfolio demonstrating your ability to create engaging, fun levels for games
  • Strong understanding of game design principles, particularly within the puzzle genre
  • Proficiency in level design software and scripting languages
  • Excellent problem-solving skills, with a creative approach to design challenges
  • Strong communication skills, able to work effectively within a team and explain your ideas clearly.
  • Nice to have
  • A degree in game design, computer science, or a related field would be beneficial.
Benefits
  • Competitive salary
  • Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
  • Swile Lunch voucher
  • Gymlib (100% borne by Voodoo)
  • Wellness activities in our Paris office
  • Child daycare facilities (Les Petits Chaperons rouges)
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