Activez les alertes d’offres d’emploi par e-mail !
Mulipliez les invitations à des entretiens
Créez un CV sur mesure et personnalisé en fonction du poste pour multiplier vos chances.
An established industry player is seeking a talented Level Designer to lead the creation of immersive gameplay experiences in an open world. This role involves collaborating with a diverse team to design and implement engaging missions, optimize gameplay, and mentor junior designers. You'll have the opportunity to work with cutting-edge technology and contribute to a project that pushes the boundaries of game design. If you are passionate about RPGs and have a strong background in level design, this is a fantastic opportunity to make your mark in the gaming world.
Social network you want to login/join with:
col-narrow-left
Other
-
Yes
col-narrow-right
bafaee995e3c
1
29.04.2025
13.06.2025
col-wide
Creative Collaboration: Partner with the Creative Director to achieve the vision for the gameplay experience in the open world, missions, and game modes.
Design and Implementation: Lead detailed design, in-engine implementation, and balancing of gameplay activities such as missions, combat encounters, boss fights, and interactive challenges in coordination with content & narrative, system design, and assets teams.
Revamping Existing Features: Assess and improve existing open world maps, level designs, and quest features to enhance player experience and gameplay balance. Address issues in open world map level design and art to meet quality standards.
Team Leadership: Guide and mentor the level design team, ensuring alignment with design goals and quality standards. Provide feedback on team deliveries to meet the Creative Director’s expectations.
Interdepartmental Collaboration:
Design Documentation: Create detailed documentation for open world activities, missions, quests, and game modes.
Gameplay Evaluation:
Tool and Pipeline Development:
Optimization and Problem-Solving:
Best Practices and Standards: Establish and share best practices for design, documentation, workflows, methodologies, and tooling.
Qualifications:
Knowledge: Passionate about RPG and/or looter-shooter games. Deep knowledge of top AAA RPG and open world games, preferably in GaaS genre.
Experience: Extensive experience in AAA game level and quest design, ideally in a lead role. Experience shipping at least one AAA game in these areas.
Proficiency with game engines (Unity or Unreal) and scripting systems.
Technical Skills:
Soft Skills:
Additional Information about Ubisoft's perks, recruitment process, and commitment to diversity are included but can be summarized or omitted for brevity if needed.