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Lead Game Designer (Hybrid)

Aardvark Swift Recruitment Ltd

Lyon

Hybride

EUR 45 000 - 85 000

Plein temps

Il y a 30+ jours

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Résumé du poste

Join a forward-thinking studio in Lyon as a Lead Game Designer, where your expertise will shape an ambitious action RPG project. In this dynamic role, you'll lead design initiatives, collaborate with talented teams, and mentor emerging designers. This innovative firm values creativity and teamwork, offering a hybrid work environment that fosters growth and collaboration. With a focus on quality and iterative development, you will play a pivotal role in defining gameplay mechanics and driving the creative vision of the project. This is a unique opportunity to make a significant impact in the gaming industry while enjoying a supportive and flexible work culture.

Prestations

Relocation and visa support
Comprehensive private health coverage
50% transportation subsidy
Meal vouchers
Flexible hybrid working arrangements

Qualifications

  • Experience in a Lead Game Design role within the gaming industry.
  • Strong understanding of systemic gameplay mechanics and project management.

Responsabilités

  • Provide strategic design leadership and documentation across all departments.
  • Drive creative direction and mentor Design team members.

Connaissances

Lead Game Design Experience
Systemic Gameplay Mechanics
Project Management
Team Leadership
Collaborative Relationship Building
Iterative Development
Decision-Making

Formation

Technical Background

Outils

Unreal Engine
Unity Engine

Description du poste

We’ve teamed up with an innovative studio that's pushing the boundaries of the action RPG genre as they recruit for a Lead Game Designer.

The studio is based in Lyon, France and has a team that’s been built by industry veterans with a wealth of expertise and experience, this knowledge, alongside cutting-edge tech is being brought to bear on the studios genre-defining action RPG project.

As Lead Game Designer, you'll play a crucial role in shaping the future of an ambitious project within a collaborative team environment.

The role is to be worked on a hybrid basis, with 2 days per week on-site in the studio.

Your responsibilities…

  • Provide strategic design leadership and documentation across all departments.

  • Drive creative direction while maintaining clear communication with Design teams.

  • Design core features including 3C, game systems, combat mechanics, enemy design, and AI behaviours.

  • Collaborate closely with Art and Technical departments to optimize design implementation.

  • Mentor and oversee Design team members, including Combat, Level, and Audio Designers.

  • Foster an inclusive environment that encourages creative innovation and open dialogue.

  • Support team growth through active participation in recruitment for the Design teams.

The skills and experience you’ll bring to the role…

  • Previously held a Lead Game Design role in the games industry.

  • Deep understanding of systemic gameplay mechanics.

  • Proven project and risk management ability.

  • Strong team leadership capabilities.

  • Demonstrated ability to build trust and collaborative relationships.

  • Commitment to iterative development and quality.

  • Self-motivated with excellent decision-making abilities.

Non-essential but desirable extras…

  • Technical background, be that educational or practical.

  • Action RPG development or playing experience.

  • Proficiency with Unreal and/or Unity engines.

Perks and benefits include…

  • Relocation and visa support

  • Comprehensive private health coverage, fully paid for by the studio.

  • 50% transportation subsidy.

  • Meal vouchers.

  • Flexible hybrid working arrangements.

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