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A dynamic game studio in Bordeaux is seeking a Lead Game Designer to shape an original console platformer. This role requires strong leadership, a passion for innovation, and proven experience in game design. Join a collaborative team that promotes creativity and inclusion, and help craft unforgettable gaming experiences!
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Game Path is working with a small independent console game development studio based in the heart of Bordeaux’s vibrant tech and creative scene. We are actively seeking a Lead Game Designer to join their growing team on a newly developed and original Platformer title.The role is permanent and Hybrid (3 days a week on site) – All applicants must be prepared to work on this basis and situated within a commutable distance to Bordeaux.Position OverviewAs Lead Game Designer, you will drive the creative vision and gameplay systems for our upcoming console-based platformer. You will work closely with multidisciplinary teams - art, programming, audio, and production - to shape engaging levels, mechanics, and player experiences from concept to launch.Key ResponsibilitiesDefine and communicate the core game vision, mechanics, and level design for a new console platformer.Lead and mentor a team of game designers, fostering a collaborative and innovative design culture.Develop and iterate on gameplay systems, controls, and level layouts to ensure a fun and polished player experience.Collaborate with artists, programmers, and producers to ensure design goals are met within technical and production constraints.Analyse playtest feedback and game metrics to refine design and balance gameplay.Document design systems, mechanics, and guidelines clearly for cross-team understanding.Stay up-to-date with industry trends and best practices in platformer and console game design.RequirementsProven experience as a Game Designer, with at least one shipped console title (platformer experience highly preferred).Strong leadership and communication skills, with experience managing or mentoring design teams.Deep understanding of platformer mechanics, level design, and player progression systems.Proficiency with game engines (e.g., Unreal Engine or Unity).Ability to work effectively in a hybrid environment (partially remote, partially on-site in Bordeaux).Passion for creating memorable, innovative gameplay experiences.Preferred SkillsExperience with 3D animation pipelines and workflows.Familiarity with hybrid work models and cross-disciplinary collaboration.Fluency in French and English.What We OfferCompetitive salary and benefits package.Flexible hybrid work model (3 days in our Bordeaux studio, 2 days remote).Relocation assistance for European candidates – Note - Unable to provide Visa sponsorship for this positionOpportunity to shape a unique, high-profile console title from the ground up.A creative, inclusive, and supportive team culture.Ready to Design the Next Big Platformer?Apply directly and send your CV and portfolio (if available) and we will review in the coming days. We look forward to building something extraordinary together!