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BoostHire LLC is seeking an experienced architect/developer to design and implement core game features in Unity (C#) and backend systems in Node.js. You will build robust APIs and scalable infrastructure for multiplayer features, leaderboards, and user accounts, while mentoring a cross-functional team of Unity and backend engineers.
Collaborate with game designers and product leads to ship live ops features, analytics, and player personalization.
You’ll be at the intersection of gameplay and backend services — designing seamless systems that scale with millions of players. From matchmaking logic and real-time gameplay to cloud saves and event-driven backends, you’ll help define the tech direction and lead the engineering execution across the stack.
Architect and develop core game features in Unity (C#) and backend systems in Node.js
Design APIs and client-server protocols that are robust, efficient, and secure
Build scalable, fault-tolerant infrastructure for multiplayer features, leaderboards, user accounts, and more
Lead and mentor a cross-functional team of Unity and backend developers
Collaborate closely with game designers, artists, and product leads to bring new features to life
Implement tools and pipelines for live ops, analytics, A/B testing, and player personalization
Ensure code quality, reliability, and performance across both frontend and backend
Oversee CI/CD pipelines, server deployments, and cloud architecture (e.g., AWS, GCP, Firebase)
5+ years of professional experience with Unity (C#) and Node.js
Shipped at least 2 games with live backend services, ideally at scale
Strong knowledge of game client-server architecture, multiplayer synchronization, and network optimization
Experience with database design and management (MongoDB, Redis, PostgreSQL, etc.)
Deep understanding of authentication, data security, and performance tuning
Solid DevOps fundamentals — Docker, CI/CD, monitoring tools, cloud scaling
A proven track record of technical leadership, mentoring, and cross-team collaboration
Experience with Firebase, PlayFab, or other BaaS tools
Familiarity with WebSockets, REST, and GraphQL APIs
Previous work on real-time multiplayer or PvP game systems
Knowledge of TypeScript, Next.js, or React for admin tools or dashboards
Build high-impact features used by millions of players
Work on a tight-knit team with high ownership and autonomy
Competitive compensation, equity options, and performance-based bonuses
Remote flexibility, generous vacation, and strong personal development support
Be part of a studio where tech is valued just as much as creativity