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LEAD ARTIST

Answers Recruitment UK

France

Sur place

EUR 40 000 - 65 000

Plein temps

Il y a 3 jours
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Résumé du poste

A leading company seeks a passionate Lead Artist to oversee game art creation and team development. The ideal candidate will have over 5 years of gaming industry experience and strong knowledge of 3D and 2D software. This role involves leading art production, mentoring artists, and ensuring the highest creative standards.

Qualifications

  • Minimum 5 years of experience in the gaming industry.
  • Participation in at least one commercially relevant title or project.
  • Up-to-date knowledge of design trends.

Responsabilités

  • Oversee the creation of high-quality game art content.
  • Provide guidance and mentorship to the team of artists.
  • Manage the art production workflow and ensure quality standards.

Connaissances

3D software knowledge
2D software knowledge
Lighting and composition skills
Storyboarding
Communication skills
Teamwork

Formation

Bachelor's or master's degree in fine arts

Outils

3DS Max
Maya
Photoshop

Description du poste

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– Frictionless art development within his/her team.
– Strives to raise creative standards and skill level among Artists in his/her unit, judged by CGO, Directors, MDs, Producer
– Responsible for the creation and asset management of high quality game art content. Provides guidance and feedback for all artists within team and is capable of heading the art production within project.
– Identifies Art risks within his/her unit and escalates them to the Producer and the Heads of 2D/3D Art.
– Accountable for recruiting Artists, knows the requirements and purpose of the role, in consultation with the Producer and the Heads of 2D/3D Art.
– Suggests trainings, software/hardware upgrades to ensure professional staff development.

– The key resource for art guidance within his/her team.
– Strong understanding of 3D and 2D packages.
– Strives to raise standards within his/her team and to go above and beyond general expectations.
– Creativity

Responsible for the production of templates and best practice game assets. Can clearly communicate production approach to all Artists.
Guidance

– Delegates tasks to all team artists.
– Recognize and implement opportunities to improve production efficiency and asset quality.
– Provides guidance, feedback and asset approval to team Artists. Overviews all assets and ensures the consistent high quality of all project art.
– Supervises and contributes to outsource briefs as well as providing assessment and approval of outsource deliverables.
– Leads 2 annual workshops for Artists and provides mentoring for the team.
– Sells the value of our game(s) across our industry, including interviews & potential meetings with the press, partner companies and Company executives.
– Accurately predicts production requirements and timelines to PM and Producer and ensures deadlines are clearly communicated and achieved.
– Produces and circulates clear documentation of production guidelines and best working practices within the team and the company.
– Ensures team works in a source safe environment and with an organized professional approach.
– Willing to acquire new knowledge and skills.
– Creates and maintains project asset list together with the PM and clearly documents progress. Ensures all relevant documentation is recorded and presented in an accessible form (such as Confluence).
– Ensures the defined file naming and folder structure convention is maintained throughout the project.
– Presents results weekly, regularly updating the Heads of 2D/3D Art as to the status of the production.
– Identifies problems in his/her unit, solves them and (if not possible) escalates them to his/her interfaces.
– Display a positive working attitude within the workplace with the aim to motivate and inspire colleagues.

Job Requirements :

  • Strong knowledge of preferred 3D software (including 3DS Max or Maya).
  • Strong knowledge of preferred 2D software (including Photoshop).
  • Experience with lighting, composition, color studies, painting and storyboards and a good understanding of traditional art and design fundamentals.
  • Up to date knowledge of latest design trends in a wide variety of areas including games, film, architecture, design and animation.

Educational degree –
University degree: Bachelor’s or master’s degree in fine arts, additional certifications in multimedia arts preferred.

Technical expertise –
Work experience: +5 years of relevant experience in the gaming industry. Participation in at least one commercially relevant title or project as a lead artist.

  • Ability to take criticism
  • Conflict management
  • Cooperation ability

Language Skills
English needed, French beneficial, German bonus

Additional information

  • Work experience: +5 years of relevant experience in the gaming industry. Participation in at least one commercially relevant title or project as a lead artist.
  • Passion for making and playing innovative games.
  • Takes responsibility for art creation on their project.
  • Teamwork and excellent interpersonal skills.
  • Excellent communication skills. Communicates ideas clearly and effectively, both verbally and in writing.
  • Must be thorough and precise in his/her work.
  • Creative and Visionary.
  • Excellent time management and organizational skills.
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