Activez les alertes d’offres d’emploi par e-mail !

Graphics Programmer

QUANTIC DREAM

Paris

Sur place

EUR 35 000 - 55 000

Plein temps

Il y a 30 jours

Résumé du poste

Un studio de jeux vidéo innovant cherche un programmeur graphique 3D pour rejoindre son équipe R&D. Vous serez chargé d'optimiser la performance graphique et de collaborer avec des artistes pour concevoir des effets visuels novateurs afin de soutenir la qualité visuelle des projets de l'entreprise.

Qualifications

  • Formation en informatique (Bac+3 ou plus).
  • Expérience en développement C/C++ (projets personnels acceptés).
  • Bonne maîtrise des APIs graphiques et techniques de rendu.

Responsabilités

  • Optimiser la performance graphique sur toutes les plateformes.
  • Collaborer avec les artistes pour intégrer des effets visuels.
  • Implémenter de nouvelles fonctionnalités dans le moteur de rendu.

Connaissances

Optimisation graphique
Programation GPU
Mathématiques
C / C++
Techniques de rendu

Formation

Diplôme en Informatique (école d'ingénieur ou équivalent)

Outils

GLSL
HLSL
Vulkan
Direct3D12
RenderDoc
NSight

Description du poste

As part of its growth and upcoming ambitious productions, Quantic Dream is looking for a 3D Graphics Programmer to join its R&D team. Under the supervision of one of the 3D Engine Leads and in close collaboration with other technical teams, you will contribute to the development of graphical components for our current projects.

Your missions within the Quantic Dream team :

  • Optimize graphical performance to ensure a smooth experience across all target platforms;
  • Collaborate with artists to design and integrate innovative and impactful visual effects;
  • Propose technical solutions tailored to artistic needs and production constraints;
  • Implement new features in the rendering engine to support the visual quality of our projects.

Your profile - what makes the difference :

  • Bachelor's degree or equivalent in Computer Science (engineering school or similar);
  • Experience in C / C++ development (entry-level accepted if personal projects are available on GitHub);
  • Strong foundation in mathematics and GPU programming (GLSL, HLSL);
  • Proficiency in at least one graphics API (Vulkan, Direct3D12, etc.);
  • Knowledge of rendering techniques (SSAO, deferred shading, shadows, GI, etc.);
  • Comfortable with shader optimization and GPU profiling tools (RenderDoc, NSight, etc.);
  • Strong interpersonal skills, rigor, analytical mindset, and ability to propose practical solutions;
  • Eagerness to contribute to ambitious and innovative projects in a demanding environment.

ABOUT QUANTIC DREAM

Quantic Dream is a video game studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada. The unique experiences offered by Heavy Rain, Beyond : Two Souls and Detroit : Become Human, have reached millions of players around the world and won more than 250 international awards. They have largely contributed to the recognition of interactive storytelling in video games.

Since 2019, Quantic Dream has also been a Publisher supporting video game creation and independent creators offering singular and original visions to which the studio brings its expertise, its means of production, the necessary financing and access to international markets and their audiences. In 2022, Quantic Dream embarked on a new stage of growth by joining NetEase Games, the games division of NetEase, to accelerate its vision of creating landmark titles that redefine the interactive entertainment experience for players worldwide.

For more information, visit the official website : http : / / www.quanticdream.com.

Quantic Dream is committed to diversity and equal opportunity. Our team reflects this commitment.

Obtenez votre examen gratuit et confidentiel de votre CV.
ou faites glisser et déposez un fichier PDF, DOC, DOCX, ODT ou PAGES jusqu’à 5 Mo.