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Game Design Director - The Sims 4

Electronic Arts

France

Sur place

EUR 60 000 - 90 000

Plein temps

Il y a 5 jours
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Résumé du poste

Electronic Arts recherche un Directeur de Design pour guider la vision des Packs (DLC) au sein de leur studio européen. Ce rôle implique la supervision d'équipes pluridisciplinaires, avec un accent sur l'innovation ludique et la créativité. Le candidat idéal apportera 10+ années d'expérience et une passion pour le développement de jeux engageants.

Prestations

Temps de repos payé
Congé parental
Jeux offerts

Qualifications

  • 10+ années d'expérience dans le design de jeux.
  • Expérience en tant que directeur ou leader pendant au moins 3 ans.
  • Expertise dans les jeux cozy/simulation.

Responsabilités

  • Définir et diriger la vision des Packs (DLC) avec des équipes pluridisciplinaires.
  • Gérer la qualité du design et encadrer l'équipe de design.
  • Collaborer avec la direction et conseiller sur l'implémentation des outils de design.

Connaissances

Management
Coaching
Collaboration
Créativité joueur ouverte

Outils

Outils de design de jeu propriétaires

Description du poste

Define, champion, and lead the holistic vision for Packs (DLC), partnering with the Senior Creative Director and Design Directors on overall product vision.

Provide design direction and feedback, oversee design quality, and refine processes that empower the design team to understand and build towards a vision.

Ensure best practices for design methodology, communication of designs, and manage relationships with cross-functional partner teams.

Guide player-centered and data-informed design processes to provide world-class creative solutions using both quantitative and qualitative player insights.

Collaborate with the Lead Producer and Directors from various departments, including engineering, art, animation, user experience, user research, quality assurance, and project management.

Partner with team Leads and Development Directors (project & design managers) to prioritize designs, track tasks, identify risks, and clarify changes.

Become knowledgeable on Maxis’ proprietary game designer development tools to guide designer work, help solve creative solutions within technical constraints, and partner with the Technical Game Design Director on tools requirements.

Partner with Game Design Leadership, Development Directors, and Studio Leaders to provide game design career mentorship and scale operations in the European studio.

Champion positive workplace culture and diversity and inclusion in game design decisions, hiring practices, and mentorship needs of the team.

Qualifications :

10+ years of experience in a game design role within the gaming industry, including 3+ years in a lead or director role.

Expertise in setting the vision for DLC or new game development.

Expertise in management, coaching, and mentoring.

Experience in cozy and/or simulation games genres.

Proficiency with proprietary game design tools, implementation, and development environments.

Ability to set vision and break down work into development plans.

Experience building worlds and gameplay spaces that support and expand lore and systems.

Experience across multiple development stages, from pre-production to live updates.

Experience with change management and improving team operations.

Experience collaborating with research and product management to establish tests and interpret data to enhance design.

Experience managing large teams.

Worked on AAA HD titles or shipped mobile cozy/simulation games.

Familiar with Waterfall and Agile methodologies.

Design experience with games emphasizing open-ended player creativity.

Knowledge of high customization & creativity games and modding communities (e.g., Roblox, Minecraft, The Sims).

Visit us at : https://www.ea.com/ea-studios/maxis

About Electronic Arts

We aim to inspire the world to play through innovative games, services, and technologies, creating worlds of infinite possibilities for millions of players globally.

We seek collaborative, inclusive individuals with diverse perspectives to enrich our culture. Our benefits focus on physical, emotional, financial, career, and community wellness, supporting our employees through every life stage, including paid time off, parental leave, and free games.

Electronic Arts is an equal opportunity employer. Employment decisions are made without regard to protected characteristics. We also consider qualified applicants with criminal records and provide workplace accommodations as required by law.

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