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Responsibilities
- Collaborate with other core team members to develop the overall vision and determine technical feasibility.
- Identify and analyze risks.
- Resolve specific, complex, escalated issues and approve technical specifications.
- Develop high-quality 3D assets for games and applications.
- Optimize 3D models for runtime applications.
- Assess existing tools and design custom solutions to support art pipelines and workflows (e.g., procedural environment generation, custom materials).
- Represent the art team in technical discussions and requirements meetings.
- Write documentation, tutorials, training videos, and provide training to the Art, Design, and Engineering departments.
- Texture 3D assets for pre-rendered or runtime applications.
Must Have
- Bachelor’s degree in Art, Design, Technical discipline, or relevant training.
- 3+ years of experience as a 3D Generalist in the video game industry.
- Advanced knowledge and hands-on experience with Unreal Engine or Unity.
- Advanced knowledge of Maya, Photoshop, Substance Designer.
- Experience with version control software such as Perforce or Git.
- Understanding of creative and game development processes.
- Open-minded team player attitude.
- Strong work ethic and self-motivation.
- Passionate about playing and making video games.
Why Join Koffeecup?
- Small team, big growth. We are a small team spread across London, France, and Poland, providing our people with the space to excel.
- Culture of creativity. Our work is fun and exciting, backed by interesting projects. We value a laid-back, flexible, and hardworking environment.
- Private healthcare. We care about your physical and mental well-being, offering private medical care for you and your dependents.
- Training opportunities. We invest in our team’s growth through courses, resources, and conferences.