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Senior Lighting Artist (F/M/NB) - Rayman brand

Ubisoft

Montpellier

Sur place

EUR 40 000 - 70 000

Plein temps

Hier
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Résumé du poste

An innovative gaming company is seeking a talented artist to contribute to the vibrant world of a beloved franchise. This role involves collaborating with diverse teams to enhance in-game lighting and ensure artistic direction aligns with creative visions. You'll leverage your expertise in lighting techniques and color theory to create immersive experiences that captivate players. Join a dynamic environment where creativity thrives and your contributions will shape the future of gaming. If you are passionate about pushing artistic boundaries and solving challenges in a collaborative setting, this opportunity is perfect for you.

Qualifications

  • Strong understanding of light behavior and color theory.
  • Solid artistic knowledge of lighting techniques.
  • Excellent problem-solving abilities and communication skills.

Responsabilités

  • Collaborate with teams to design tools for in-game lighting.
  • Ensure in-game lighting quality meets expectations.
  • Support teams with expertise in materials and atmospheric effects.

Connaissances

Light Behavior Understanding
Color Theory
Image Composition
Lighting Techniques
Creativity
Problem-Solving
Communication Skills

Outils

Jira
Adobe Photoshop
Adobe After Effects

Description du poste

Job Description

Under the supervision of the Lead Artist, you'll be working on the colorful, creative world of Rayman.

Thanks to your expertise, your role will be key in creating the game's atmospheres while also ensuring the accessibility of the final product. You will be responsible for maintaining the creative and artistic direction.

Your Responsibilities:

  • Collaborate with the Technical Art Director and the programming team to design specific tools and features for in-game lighting.
  • Communicate with other disciplines (animators, level artists, level designers, etc.) to ensure their needs are met and implement an effective lighting approach.
  • Demonstrate strong artistic skills.
  • Understand technical constraints related to platforms and game engines.
  • Provide teams with support and expertise in materials (PBR), atmospheric effects, and other lighting-related topics.
  • Analyze the creative context and visual references of an effect, deconstruct them, and recreate them within a real-time engine.
  • Ensure the in-game lighting quality meets expectations and make necessary improvements.
Qualifications

You :

  • Have a strong understanding of light behavior, color theory, and image composition.
  • Have a Solid artistic knowledge of lighting techniques, both real-time and pre-rendered.
  • Show Creativity and proactivity in finding solutions.
  • Have a strong artistic sensitivity in general.
  • Have mastered Jira.
  • Have mastered Adobe Photoshop and After Effects.
  • Have excellent problem-solving abilities and good communication skills.
  • Have a good knowledge of the other roles in the video game industry.
Additional Information

place of work : Montpellier

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

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