Art Director - Draft Showdown

Voodoo

Paris

On-site

EUR 70,000 - 120,000

Full time

14 days+
Application generator

An application made for this job — a tailored resume and cover letter that speak straight to the posting.

Get past ATS filters

Benefits offered by this job

Best-in-class compensation
Country-specific benefits

Job summary

Voodoo, a leading mobile game publisher, is seeking an experienced Art Director to own the visual identity of a promising midcore title. You will lead a multidisciplinary team, shape the game's aesthetics, and ensure high-quality, cohesive visuals across all assets.

English fluency is required, and hands-on contribution to key art assets will be part of the role. Join a fast-paced studio environment where your creative direction drives player engagement and product success in a globally popular

Qualifications

  • Proven experience as an Art Director or Senior Lead Artist on at least one shipped mobile title.
  • Strong portfolio demonstrating end-to-end ownership of a gameidentity.
  • Fluent in English.

Responsibilities

  • Define and own the artistic vision for the game, ensuring consistency with product goals.
  • Establish and maintain a cohesive visual style across all art disciplines — UI/UX, characters, environments, VFX, animation.
  • Lead, mentor, and inspire a multidisciplinary art team with clear direction and feedback.
  • Collaborate with the General Manager to align visual direction with gameplay intent.
  • Drive visual style guides, asset pipelines, and quality benchmarks.
  • Contribute hands-on to key art assets and concepting when needed.
  • Champion player-centric design using live data and playtesting insights.

Skills

Art direction
Team leadership
Unity proficiency
Visual design
Midcore game experience

Tools

Unity3D

Job description

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototypes in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

In this role, you’ll work across our midcore game portfolio, contributing your artistic leadership to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your vision will be central to delivering that.

You’ll have the opportunity to drive the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while having a defining impact on the creative direction within a dedicated and agile studio environment.

Role
  • Define and own the overall artistic vision for the game, ensuring consistency, quality, and alignment with the product’s creative and commercial goals.

  • Establish and maintain a cohesive visual style across all art disciplines — UI/UX, characters, environments, VFX, and animation.

  • Lead, mentor, and inspire a multidisciplinary art team, providing clear creative direction and actionable feedback at every stage of production.

  • Collaborate closely with the General Manager to align the visual direction with gameplay intent and player experience goals.

  • Drive the creation and governance of visual style guides, asset pipelines, and quality benchmarks.

  • Actively contribute hands‑on to key art assets and concepting where needed, setting the quality bar for the team.

  • Champion player‑centric design thinking, using live data, competitor analysis, and playtesting insights to continuously refine the game’s visual experience.

Profile
  • Proven experience as an Art Director or Senior Lead Artist on at least one shipped mobile title, ideally within the midcore genre.

  • Strong portfolio demonstrating end‑to‑end ownership of a game’s visual identity, from early concept through to live product.

  • Deep understanding of the visual language of midcore games — including character design, environment art, UI/UX, and combat feedback systems.

  • Demonstrated ability to lead and develop multidisciplinary art teams in a fast‑paced, iterative environment.

  • Hands‑on proficiency in Unity, with the ability to implement, integrate, and optimise assets directly in‑engine.

  • Fluent in English.

Benefits
  • Best‑in‑class compensation
  • Other benefits according to the country you reside
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Art Director - Draft Showdown
Art Director - Draft Showdown

Voodoo • Paris

On-site
EUR 70,000 - 110,000
Best-in-class compensation
Country-specific benefits
Art Director - Draft Showdown
Art Director - Draft Showdown

Voodoo • Paris

On-site
EUR 50,000 - 80,000
Best-in-class compensation
Other benefits according to the country you reside
Art Director
Art Director

WorkinGames • Paris

On-site
EUR 90,000 - 130,000
Best-in-class compensation
Other country-based benefits
UI/UX Artist- Midcore Unit
UI/UX Artist- Midcore Unit

Voodoo • Paris

On-site
EUR 42,000 - 64,000
Best-in-class compensation
Benefits according to country
Art Director - Sand Loop
Art Director - Sand Loop

Voodoo • Paris

On-site
EUR 70,000 - 110,000
Competitive salary
Premium healthcare
Lunch voucher
+3
UI/UX Artist - Castle Busters
UI/UX Artist - Castle Busters

Voodoo • Paris

On-site
EUR 40,000 - 65,000
Best-in-class compensation
Country-specific benefits
Art Director - Sand Loop
Art Director - Sand Loop

Voodoo • Paris

On-site
EUR 70,000 - 110,000
Premium healthcare
Swile Lunch voucher
Gymlib
+2
Art Director - Puzzle Games
Art Director - Puzzle Games

Voodoo • Paris

On-site
EUR 40,000 - 70,000
Competitive salary
Premium healthcare
Swile lunch voucher
+3
Art Director: Lead Visuals for Midcore Mobile Games
Art Director: Lead Visuals for Midcore Mobile Games

Voodoo • Paris

On-site
EUR 70,000 - 120,000
Best-in-class compensation
Country-specific benefits
Lead Art Director – Midcore Mobile Games Studio
Lead Art Director – Midcore Mobile Games Studio

WorkinGames • Paris

Hybrid
EUR 90,000 - 130,000
Best-in-class compensation
Other country-based benefits