2D Supervisor

One of Us Ltd

Paris

Hybrid

EUR 80,000 - 120,000

Full time

8 days ago
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Benefits offered by this job

25 days holiday
Bank holidays as IDCC 2717
2 paid volunteering days per calendar年
Hybrid working
Company pension via Audiens
Healthcare coverage via Swiss Life

Job summary

One of Us Ltd is seeking a 2D Supervisor to lead the 2D team in Paris, collaborating with London colleagues to shape the department’s direction. You will oversee compositing, provide feedback, and drive the look development, ensuring consistency across shots and projects.

You will manage workflow and pipeline, contribute to production bidding, and collaborate with VFX and CG Supervisors. A strong leadership mindset and deep VFX knowledge are essential for success in this role.

Qualifications

  • Leadership experience in a 2D/VFX team.
  • Excellent communication within team and other departments.
  • Deep understanding of film VFX processes and pipeline.
  • Nuke expertise.
  • Strong eye for detail and highly organized.

Responsibilities

  • Lead and review the 2D team, addressing tech notes and ensuring high-quality frames.
  • Schedule work with production and oversee client reviews.
  • Direct tasks to junior, mid and senior artists and ensure consistency.
  • Develop production methodologies and improve the 2D pipeline, including stereoscopic work.
  • Provide on-set VFX supervision for 2D-based projects.

Skills

Leadership
Communication
Attention to detail
Organization
Understanding of VFX pipeline
Nuke
Maya
Photoshop
Python scripting
Linux
Windows OS

Education

Experience in leadership roles

Tools

Nuke
Maya
Photoshop
Linux
Windows OS

Job description

The 2D Supervisors at One of Us play a key role in driving the overall direction of the 2D department. In addition to managing the project as a whole, they will work alongside other 2D Supervisors in London to develop the whole 2D Team.

The 2D Supervisor will be the driving force of the creative and look development process along with the VFX and CG Supervisors.The Supervisor will work directly and collaboratively managing and supervising the team of compositors, briefing them and providing constructive feedback. Being able to ensure consistency and develop production methodologies, creative approaches and problem-solving is a large part of the position. The Supervisor will also be managing the production workflow and pipeline as well as the production bidding for current and future projects.

  • Work closely with production to schedule work
  • Having a strong eye for detail, an ability to spot and fix little issues and mistakes in a shot and take time to review shots properly to avoid multiple back and forth of Tech Notes rounds.
  • Direct tasks to junior, mid and senior level artists
  • Take responsibility for the quality of work for the team as a whole as well as review and finalise all frames before submission. Able to address tech fixes : meaning able to understand, interpret the tech notes given by the Supervisor and address them.
  • Work proactively and collaboratively with all other VFX and support departments
  • Attend client reviews and lead daily reviews with the Compositing team
  • Communicate client notes and deliver feedback and instructions to artists
  • Balance the creative and technical aspects of each shot/sequence, and ensure quality standards are met.
  • Solve any difficult technical and artistic compositing challenges of a shot or sequence
  • Take a leadership role in guiding the longer‑term goals of the 2D department, covering both building up a team of Compositors as well as 2D pipeline development, including taking into account stereoscopic projects
  • On set VFX supervision for (but not limited to) 2D based projects
Skills and Attributes
  • Knowledge of python scripting is useful but not essential
  • Basic working knowledge of Maya and Photoshop is also a plus
  • A familiarity with Linux and Windows Operating Systems
Experience needed
  • Previous experience in a leadership role
  • Excellent communication skills (with immediate team and other departments of the visual effect pipeline)
  • Deep understanding of film VFX processes and pipeline
  • Expert user of Nuke
  • Critical eye for detail
  • Highly organised
  • 25 days holiday, plus bank holidays as included in IDCC 2717
  • 2 paid volunteering days per calendar year
    Hybrid working
  • Company pension via Audiens
  • Healthcare coverage via Swiss Life
  • A calendar full of wrap parties and other social events
Hours and location

Your contracted hours are 40 hours per week with one hour a day for lunch. The core working hours are 10:00am to 17:30pm Monday to Friday. We have a great office in the 20th arrondissement, where our artists are based.

You would be required to work from the office in Paris at least 3 days per week.

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