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2D Artist - The Division Resurgence - (M/W/NB)
TN France
Saint-Mandé
Sur place
EUR 35 000 - 65 000
Plein temps
Aujourd’hui
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Résumé du poste
An established industry player is seeking a talented Concept Artist to create stunning visual assets for an exciting gaming project. The role involves crafting high-quality concept art and 2D assets that enhance gameplay and engage players. You will collaborate with various teams to ensure consistency and quality while establishing best practices for asset creation. If you have a passion for gaming and a strong artistic background, this is a fantastic opportunity to contribute to a dynamic team and help shape the visual identity of a modern gaming experience.
Qualifications
Significant experience as a concept artist, especially for weapon and military themes.
Strong graphic design skills with a good sense of composition and color.
Understanding of 3D graphics tools and techniques is a plus.
Responsabilités
Create concept arts for new in-game 3D content with top-notch quality.
Collaborate with marketing to create promotional assets.
Ensure assets meet quality standards and coordinate design criteria.
Connaissances
Concept Art
Graphic Design
2D Asset Creation
Team Collaboration
Artistic Sensitivity
Feedback Reception
Attention to Detail
Passion for Gaming
Outils
Photoshop
Illustrator
Adobe XD
Maya
Blender
3Dsmax
Zbrush
Substance Painter
Unreal Engine
Description du poste
Job Description
Create concept arts that will be used as reference for the production of new in-game 3D content (3D characters, items, environment scenes, missions mood & atmosphere…) with top-notch quality.
Create a variety of 2D assets (illustrations/artworks, icons, miniatures) for in-game use (seasons, battle pass key arts, UI dress-up, icons/miniatures for items, visuals for monetization offers) and collaborate with marketing to create promotional assets.
Ensure assets meet quality standards, are consistent with existing content, and coordinate design criteria with other teams.
Collaborate with other development teams (content, system, UX/UI) to communicate design info effectively and meet game directors' expectations.
Establish and share best practices in design, creation, workflows, and tooling to optimize asset quality, performance, and pipelines.
Qualifications
Significant experience as a concept artist, especially for weapon and military themes.
Strong graphic design skills, with a good sense of composition, color, and artistic sensitivity.
Versatility in artistic styles, with a focus on realistic and grounded visuals.
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