Senior Game Designer: Lead Mob Control Features

Voodoo

Helsinki

On-site

EUR 70,000 - 90,000

Full time

14 days+

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Benefits offered by this job

Best-in-class compensation
Country-specific benefits

Job summary

Voodoo in Helsinki is seeking a Senior Game Designer for Mob Control to own feature design and the evolution of the game, while shaping the unit's strategy with a Product Director.

You will create core loops, balance systems, and monetization models; collaborate with product managers, engineers, and artists to ship features from concept to live release; analyze KPIs to drive retention and IAP, aligning with studio goals.

Qualifications

  • 5+ years in mobile midcore games (strategy, 4X or similar).
  • Proven gameplay design, balancing, and meta feature design.
  • Strong communication and clear design documentation.
  • Ability to absorb feedback with flexibility and no ego.
  • Skill in simplifying and communicating complex systems.
  • KPIs and player behavior analysis to guide design decisions.

Responsibilities

  • Design features & systems: create core loops, meta systems, and monetization ideas.
  • Collaborate with product managers, engineers, and artists to ship features to live release.
  • Leverage player insights to boost retention and IAP monetization.
  • Contribute to vision, strategy, and long-term roadmap with leadership.

Skills

Mobile game design
Gameplay balancing
KPIs analysis
Documentation
Communication
A/B testing

Tools

A/B testing

Job description

Voodoo in Helsinki is seeking a Senior Game Designer for Mob Control to own feature design and the evolution of the game, while shaping the unit's strategy with a Product Director.

You will create core loops, balance systems, and monetization models; collaborate with product managers, engineers, and artists to ship features from concept to live release; analyze KPIs to drive retention and IAP, aligning with studio goals.

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