Lead Unity Developer

Magic Media

Helsinki

Hybrid

EUR 85,000 - 120,000

Full time

5 days ago
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Benefits offered by this job

Permanently remote position
Career growth opportunities
International team

Job summary

Magic Media in Helsinki is seeking a lead Unity developer to guide a busy game-engine team, own architecture, and drive post-launch features for a cloud-streamed party game.

You will mentor peers, coordinate with producers, plan updates, optimize performance, and ensure high-quality code through reviews and documentation.

This is a permanently remote role with flexible hours, offering opportunities to work across international projects within a fast-paced studio.

Qualifications

  • 5+ years of experience as a Unity game developer.
  • Lead Developer experience with a team of 6+ developers.
  • Led development of at least one large game title from A-Z.
  • Shipped client engineering work on multiplayer or live-based games.
  • Strong Unity skills with multiple shipped titles and excellent architecture.
  • Mentor juniors and regulars; excellent communication and documentation.

Responsibilities

  • Lead the client engineering team and take over from the original developers.
  • Own the architecture and SDK/platform integration.
  • Plan and estimate each update with the producer.
  • Set up the pipeline, tooling and telemetry.
  • Oversee backend features such as async multiplayer.
  • Code review and mentoring.

Skills

Team leadership
Mentoring
Communication skills
Architectural thinking
Performance optimization
Multi-threading
Problem solving

Education

Computer Science degree

Tools

Unity
C#
React
TypeScript
React Three Fiber
FMOD

Job description

Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.


The ideal candidate will have extensive full-time Unity programming experience in games. As a lead Unity developer, you will be responsible for leading the development team. This includes design, development, coding, testing, and debugging. You will also coordinate the development team’s schedule and ensure effective communication between team members and other areas, set up a development pipeline, estimate task completion, write technical design documents and assist the producer in having a vision for the future


For this role, you will join the client’s original team ahead of the launch of a cloud-streamed party game and take over day-to-day engineering delivery of its post-launch roadmap: social features, asynchronous multiplayer, themed content updates and, later, multiplayer across households. You will work as an extension of the client’s studio in Helsinki. The game is built in Unity 6.3 (C#, URP, FMOD) and streams from the cloud to a TV, with phones acting as controllers (TypeScript/React).


What you will do:


  • – Lead the client engineering team and take over from the original developers.

  • – Own the architecture and SDK/platform integration.

  • – Plan and estimate each update with the producer.

  • – Set up the pipeline, tooling and telemetry.

  • – Oversee backend-facing features such as async multiplayer.

  • – Code review and mentoring.


Your Profile:


  • – 5+ years of experience as a Unity game developer.

  • – Previous experience as Lead Developer of a team of more than 6 developers.

  • – Leading the development of at least one large game title from A-Z.

  • – A passion for video games.

  • – Availability for daily working-hours overlap with Helsinki (EET/EEST).

  • – Shipped client engineering work on a multiplayer, party, casual or two-screen game; live-ops experience on a live title is a strong plus.

  • – Strong skills in Unity having delivered a few titles at least.

  • – Excellent architectural abilities.

  • – Capable of mentoring juniors and regulars.

  • – Should be familiar with performance bottlenecks and ways to resolve them, multi-threading, OS concepts and optimization.

  • – Excellent communication skills.

  • – Strong reporting and documentation skills.

  • – Flexibility and ability to adapt to new technological changes as per project need.

  • – Ability to design and estimate backend-facing client features such as asynchronous multiplayer, persistent state, leaderboards and session sync.

  • – Live-ops delivery experience: data-driven content pipelines, seasonal content, and re-planning quickly in response to player feedback and live KPIs.


Desirable Pluses:


  • – Very strong debugging skills.

  • – Experienced with word, puzzle, party or board games.

  • – Experience working with React, TypeScript or React Three Fiber on controller side.

  • – Experience on cloud-streamed or TV based game platforms.

  • – Solid technical foundation (e.g. Computer Science / Maths Degree or equivalent).


We Offer:


  • – Permanently remote position.

  • – An opportunity to experience different pipelines and styles and improve your skills by applying them to a diverse variety of engaging projects.

  • – Be part of an international group with offices worldwide.

  • – Career growth and development.

  • – Working closely with a team of like-minded people in a fast-paced, multicultural environment.

  • – Ongoing training and professional self-improvement opportunities.

  • – Flexible working hours.

  • – An inclusive culture and open communication.


At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

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