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Paradox Interactive is seeking a Game Designer in Tampere, Finland, to shape Cities: Skylines II by balancing complex simulations and economies. You will translate deep mechanics into engaging player experiences, collaborating with designers and programmers to refine features while maintaining overall game balance.
The role requires strong math, logic, and game-design instincts, with hands-on Unity experience and comfort reading code.
We are developing Cities: Skylines II, an ambitious simulation game with unprecedented scale and detail. We are looking for a Game Designer to help us manage, expand, and balance the intricate, interconnected systems of this massive city builder. Your main focus will be turning deep mechanics into a fun and engaging experience for players.
Our office is located within walking distance of downtown Tampere. Due to the highly collaborative nature of our work, we expect you to be able to work at the office.