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ICEFLAKE STUDIOS OY in Tampere is seeking a Game Designer to design, balance, and expand complex simulation systems for Cities: Skylines II.
You will collaborate with designers and programmers to translate deep mechanics into engaging, accessible gameplay, balance the game's economy, and ensure systems are clear and fun for players to master.
We are developing Cities: Skylines II, an ambitious simulation game with unprecedented scale and detail. We are looking for a Game Designer to help us manage, expand, and balance the intricate, interconnected systems of this massive city builder. Your main focus will be turning deep mechanics into a fun and engaging experience for players.
Our office is located within walking distance of downtown Tampere. Due to the highly collaborative nature of our work, we expect you to be able to work at the office.
If you don’t match every single requirement, please demonstrate how your passion, attitude, and interest in Iceflake and Paradox might compensate for this.
Experience working in a game engine, preferably Unity., Great math and logic skills, meaning you can figure out how changing one number or feature affects the whole game., Good with Excel or Google Sheets to balance the game's economy., Able to read and understand basic code or scripts so you can talk easily with our programmers., A good understanding of what makes games fun, so the systems you design are enjoyable to play.