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Ui / Ux Artist - Hole.Io - (Remote - Europe)

buscojobs España

Cádiz

A distancia

EUR 30.000 - 50.000

Jornada completa

Hace 5 días
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Descripción de la vacante

A leading talent platform seeks a UI / UX Artist for a prominent mobile game, Hole.io. This role is crucial in enhancing user interface and experience, allowing you to shape elements that impact millions of players. Collaborate closely with designers in a creative and dynamic environment, leveraging your design expertise in Unity and Figma.

Formación

  • Proven experience as a UI / UX Artist on shipped mobile game titles.
  • Strong skills in 2D design and visual hierarchy.
  • Proficiency in Figma and solid Unity experience.

Responsabilidades

  • Design and implement high-quality 2D UI elements for Hole.io.
  • Build and maintain a scalable UI Style Bible in Figma.
  • Collaborate with cross-functional teams to ensure visual consistency.

Conocimientos

2D design
visual hierarchy
collaboration
animation
UI setup

Herramientas

Figma
Unity

Descripción del empleo

Jobgether is a Talent Matching Platform that partners with companies worldwide to efficiently connect top talent with the right opportunities through AI-driven job matching.

One of our companies is currently looking for a UI / UX Artist – Hole.io in Europe.

This role offers a unique opportunity to shape the user experience of one of the world’s most iconic mobile games. As the UI / UX Artist, you’ll be responsible for defining and implementing a sleek, functional, and engaging interface that enhances player immersion and clarity. From crafting clean 2D assets to building intuitive layouts and animations, your work will directly impact millions of users. You’ll collaborate with an expert team of designers, artists, and developers, bringing your UI vision from concept to implementation in Unity. If you’re passionate about mobile gaming, visual polish, and creating seamless user journeys, this role is for you.

Accountabilities :

  • Design and implement high-quality 2D UI elements such as menus, buttons, and icons for Hole.io.
  • Build and maintain a scalable UI Style Bible and component library in Figma.
  • Set up, animate, and integrate UI scenes directly in Unity.
  • Collaborate with the Art Director to maintain visual consistency across the game.
  • Ensure all UI supports gameplay clarity, accessibility, and mobile performance.
  • Work closely with Game Designers and Developers to align visual design with user behavior.
  • Iterate rapidly based on internal feedback and player data.

Requirements :

  • Proven experience as a UI / UX Artist on shipped mobile game titles.
  • Strong 2D design, rendering, and visual hierarchy skills.
  • Proficiency in Figma with experience creating scalable design systems.
  • Solid Unity experience with UI setup, animation, and troubleshooting.
  • Ability to define and maintain a cohesive UI visual language.
  • Comfortable working with remote and cross-functional teams.

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