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A leading company in video game development seeks a Technical Artist to support the art pipeline in Santiago de Compostela. The role involves collaboration with a dedicated team to optimize assets and develop tools, ensuring quality and compliance with technical standards. Candidates should have strong artistic software skills and 2-3 years of relevant experience.
Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.
During these years, the studio worked on the following franchises : “Tom Clancy’s Ghost Recon”, “Assassin’s Creed”, “Tom Clancy’s Rainbow Six Siege” or “Star Trek : Bridge Crew” on VR.
Job Description
The Technical Artist is a support role inside the Rainbow Six team, working closely with the other Technical Artists and 3D / Texture / Concept / Character Artists, to help with asset and pipeline optimizations, tool development and Technical Setup & Validations. The teams at Ubisoft Barcelona are working as a co-developer with the Lead Studio in Montreal, contributing a range of game features and live content.
Responsibilities
Qualifications
Additional Information
Ubisoft Barcelona as an equal opportunity employer is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to ethnic group, religion, sexual orientation, gender identity, nationality, age, marital status, disability or all the other characteristics that make us different.
We encourage you to provide
Seniority level : Not Applicable
Employment type : Full-time
Job function : Design, Art / Creative, and Information Technology
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