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Technical Artist

Univrse

Logroño

Presencial

EUR 30.000 - 45.000

Jornada completa

Hace 4 días
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Descripción de la vacante

A leading indie game studio in Valencia is inviting applications for a Technical Artist position. This role involves bridging art and programming to enhance game visuals, collaborating with teams to address technical challenges, and contributing to innovative game projects. The studio offers flexible hours, competitive pay, and a creative work atmosphere.

Servicios

Competitive salary aligned with experience
Private health insurance subsidy
Complimentary breakfast
Mental health support
Free language classes
Optional benefits for transportation and dining
Regular social events

Formación

  • 2+ years of experience as a Technical Artist in gaming.
  • Strong understanding of shader programming (HLSL/GLSL).
  • Portfolio showcasing technical problem-solving.

Responsabilidades

  • Create and optimize assets in game engines.
  • Develop tools for artist workflows.
  • Ensure performance optimization across platforms.

Conocimientos

Game Engine Proficiency
3D Modeling
Texturing
Rigging
Shader Creation
Scripting Languages
Performance Profiling
Communication Skills

Herramientas

Unity
Unreal Engine
Houdini
Blender
Maya
3ds Max

Descripción del empleo

This is a permanently open recruiting process.

Digital Sun is a standout studio in the indie game world. With three successful titles behind us, we’re always pushing creative boundaries and exploring new frontiers. Now, we’re searching for talented individuals to join us as we take on fresh challenges and continue shaping the future of indie gaming.

We are seeking a skilled and innovative Technical Artist (Tech-Artist) to join our in-house team in the vibrant city of Valencia, Spain.

If you have a passion for bridging the gap between art and programming, and enjoy optimizing workflows and assets for games, we want to hear from you!

Responsibilities

  • Strong proficiency in game engines (Unity, Unreal Engine) with experience in creating and optimizing assets.
  • Solid understanding of 3D modeling, texturing, and rigging pipelines.
  • Knowledge of shader creation and material optimization for real-time rendering.
  • Proficiency in scripting languages (e.g., Python, MEL, or C#) for automating workflows and tool development.
  • Familiarity with performance profiling and asset optimization for various platforms (PC, console, mobile).
  • Strong communication skills and ability to work in a Spanish and English-speaking environment.

Desired Requirements

  • 2+ years of experience as a Technical Artist in the gaming industry or a related field.
  • Experience with procedural content generation (e.g., Houdini).
  • Knowledge of VFX, particle systems, and lighting in game engines.
  • Experience with animation systems and creating tools for animators.
  • Proficiency in using and developing custom tools within DCC applications (e.g., Blender, Maya, 3ds Max).
  • Strong understanding of shader programming using HLSL or GLSL.
  • Ability to collaborate with both artists and engineers to solve complex visual and technical challenges.
  • A portfolio showcasing technical problem-solving in art and game development.
  • Flexible working hours with the option to work remotely one day per week.
  • Work-life balance made easier with a 35-hour work week (7-hour workday).
  • Competitive salary, aligned with your experience and profile.
  • A supportive and dynamic work environment, where creativity and collaboration thrive.
  • The opportunity to work on top-tier, high-quality games that push the boundaries of innovation.
  • Complimentary breakfast every morning at the office to start your day right.
  • Private health insurance subsidy to help keep you and your loved ones protected.
  • Mental health support because we care about your well-being.
  • Free language classes in both English and Spanish to help you grow personally and professionally.
  • Optional benefits for transportation and dining to make your daily routine smoother.
  • Regular social events and team gatherings, fostering a strong sense of community and fun.

About Us

We are an independent game studio based in Valencia, Spain. We are the developers of the indie hit Moonlighter and a multi-game studio, working on several high-quality indie games.

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