3D Animator

Jobgether

España

Remote

EUR 26,000 - 38,000

Full time

34 hours ago
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Benefits offered by this job

Fully remote work
Benefits budget
Performance bonuses
Creative autonomy
Professional development
Collaborative culture

Job summary

Jobgether, on behalf of a partner company, is seeking a skilled 3D Animator in Spain for mobile games. This fully remote role focuses on bringing characters, objects, and environments to life with expressive, technically accurate movements across platforms.

You will collaborate with artists and designers, work with rigs and skinning, export FBX, and optimize animations for performance while maintaining visual quality.

Qualifications

  • Solid knowledge of animation timing and readability for mobile games.
  • Experience with rigs, skinning, and export workflows.
  • Ability to optimize animations for performance on mobile devices.

Responsibilities

  • Create animations for characters, objects, and environments in mobile games.
  • Prepare and configure animation clips for various states (idle, walk, run, attack, emotes).
  • Work with rigs and skinning; export FBX files with correct settings.
  • Collaborate with art and design teams to ensure consistency and readability.
  • Contribute to animation pipelines and maintain quality standards.

Skills

Animation fundamentals
Mobile game production
Rigging basics
Expressive motion
Team collaboration

Tools

Maya
Blender
3ds Max
MotionBuilder
Unity

Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 3D Animator based in Spain.

Join a creative game development team as a 3D Animator, bringing characters, objects, and environments to life through engaging, high-quality animations. In this fully remote role, you will help shape the visual identity and player experience of mobile games by creating natural, expressive, and technically accurate movements. You will work closely with artists and game designers to ensure animations communicate gameplay actions clearly and support the overall artistic direction. From character rigs to animation exports, your work will contribute to polished, optimized game experiences across mobile platforms. This opportunity offers creative autonomy, collaboration, and the chance to improve animation workflows while developing your technical expertise.


Accountabilities:
  • Create animations for characters, objects, and environmental elements in mobile games.
  • Prepare and configure animation clips, including idle, walking, running, attacking, emotes, and other character states.
  • Work with character rigs and skeletons, performing skinning adjustments when necessary.
  • Export animations in FBX format while ensuring compliance with technical specifications.
  • Optimize animations to meet mobile platform performance constraints without compromising visual quality.
  • Collaborate with the art team and game designers to maintain visual consistency and ensure gameplay actions remain clear and readable.
  • Contribute to the development of animation pipelines and help maintain quality standards across projects.
Requirements:

The ideal candidate combines a strong understanding of animation fundamentals with practical 3D animation skills and an awareness of mobile game production constraints. You should be comfortable working independently while collaborating with multidisciplinary teams. The following qualifications and skills are expected:

  • Strong knowledge of animation principles, including timing, squash and stretch, anticipation, and overlapping action.
  • Experience with 3D animation software such as Maya, Blender, 3ds Max, or equivalent tools.
  • Understanding of mobile game development requirements, including animation optimization and the balance between expressiveness and performance.
  • Experience working with rigs and basic knowledge of skinning.
  • Ability to maintain organized project files and ensure technical accuracy throughout the animation workflow.

Additional experience that would be an advantage includes:

  • Familiarity with MotionBuilder.
  • Experience using AI-powered motion capture tools.
  • Advanced knowledge of Unity.
  • Experience working on large-scale midcore game projects.
Benefits:
  • Fully remote work: Work remotely from anywhere in the world.
  • Flexible benefits budget: Access a personal budget that can be allocated to insurance, learning, gym memberships, or other resources that support your well-being and balance.
  • Performance bonuses: Recognition and rewards for strong results, initiative, teamwork, and meaningful contributions.
  • Creative autonomy: A low-bureaucracy environment that encourages ownership, new ideas, and direct contributions to business outcomes.
  • Professional development: Opportunities to strengthen your expertise through learning initiatives, internal training, and strategic sessions.
  • Collaborative culture: Work as part of a team that values shared success and collective achievement.

How Jobgether works:

We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.

We appreciate your interest and wish you the best!

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