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Senior / Middle Technical Artist

Seedify

Las Palmas de Gran Canaria

A distancia

EUR 30.000 - 50.000

Jornada completa

Ayer
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Descripción de la vacante

Join a leading company as a Senior / Middle Technical Artist, where you'll leverage your expertise in Unreal Engine to optimize game production for next-gen platforms. You will collaborate with artists and programmers, employing creative problem-solving to enhance workflows and ensure technical excellence. The role is fully remote, granting flexibility while also offering a competitive salary and various benefits such as training budgets and sick days.

Servicios

21 days of holidays per year plus local bank holidays
Sick days
Budget for training and courses
Budget for work equipment such as laptops

Formación

  • Experience with Unreal Engine and performance profiling tools.
  • Strong understanding of Graphic Rendering Pipeline for next-gen tech.
  • Programming skills in Python, Unreal Blueprints, C++, and experience with 3D software.

Responsabilidades

  • Optimize and profile game assets for peak performance.
  • Lead QA efforts to ensure pic assets are optimal and bug-free.
  • Collaborate with Art Leads and Engineering Leads for quality assurance.

Conocimientos

Unreal Engine
Performance Profiling
Optimization
Python
Unreal Blueprints
C++
3D Software
Creative Problem-Solving
Organizational Skills

Descripción del empleo

Join to apply for the Senior / Middle Technical Artist role at Seedify .

Seedworld Studios is looking for a Senior or Middle Technical Artist with strong expertise in Unreal Engine. The ideal candidate will be responsible for implementing and optimizing shader and environment assets, diagnosing technical issues in Blueprints, and supporting the integration and setup of assets and environments within the engine to ensure efficient, high-quality game production. A Technical Artist will work closely with artists and programmers to help with profiling and optimization to achieve targeted game performance. You will participate in implementing technical art features, developing tools and workflows, and debugging tools and processes.

Responsibilities :

  • Optimization and profiling to ensure peak performance on all platforms, especially next-gen.
  • Lead QA efforts to ensure assets are 100% optimal, bug-free, and shippable.
  • Ensure graphic bugs are fixed according to priorities and support other artists.
  • Integrate, validate, and optimize graphic data in the engine, using scripts if needed.
  • Act as the gatekeeper of Technical Art constraints, balancing visual quality and performance.
  • Collaborate with Art Leads, Engineering Leads, and QA to ensure assets meet technical and artistic standards.
  • Use the latest tools and methods to improve the graphic workload.
  • Maintain and improve production pipelines and workflows.
  • Share best practices, conduct training, and mentor team members.
  • Produce and maintain documentation on tools, methods, processes, and engine constraints.

Qualifications :

  • Experience with Unreal Engine, performance profiling, and optimization tools.
  • Strong understanding of the Graphic Rendering Pipeline for next-gen tech.
  • Proficiency in Source Control (Perforce).
  • Experience collaborating across disciplines with artists, programmers, and technical directors.
  • Programming skills in Python, Unreal Blueprints, C++.
  • Experience with 3D software such as Maya, 3Ds Max, Houdini, or Blender.
  • Willingness to learn and adopt new next-gen game technologies.
  • Ability to work under pressure, learn quickly, and build strong team relationships.
  • Strong organizational skills and complex workflow management.
  • Creative problem-solving and innovation skills.

Location : 100% remote.

Benefits :

  • 21 days of holidays per year plus local bank holidays.
  • Sick days.
  • Budget for training and courses.
  • Budget for work equipment such as laptops.
  • Monthly salary paid in stable coins (USDC).
  • Seniority level : Not Applicable.
  • Employment type : Full-time.
  • Job function : Design, Art / Creative, and IT.

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