¡Activa las notificaciones laborales por email!

Senior 3D Artist - Portfolio Games

Voodoo

Barcelona

A distancia

EUR 40.000 - 60.000

Jornada completa

Ayer
Sé de los primeros/as/es en solicitar esta vacante

Descripción de la vacante

A leading mobile game developer in Barcelona is seeking a talented 3D Character Artist. You will design and implement 3D assets, work on character modeling, and ensure high-quality art production for mobile games. The ideal candidate has solid experience in the video game industry, knowledge of anatomy, and proficiency in tools like Blender or Maya. Enjoy best-in-class compensation and work with experts in the gaming sector.

Servicios

Best-in-class compensation
Other benefits according to location

Formación

  • Solid experience as a 3D Character Artist in the video game industry.
  • Competent in 3D modeling and texturing using tools like Blender and Maya.
  • Expertise in low-poly modeling and optimization techniques.

Responsabilidades

  • Design and implement visually striking 3D assets.
  • Sculpt, model and texture high/low-poly 3D characters.
  • Develop and maintain efficient 3D art game production.

Conocimientos

3D Character Art
Anatomy understanding
Stylized character design
Low-poly modeling
Rigging and animation
Unity experience

Herramientas

Blender
Maya
Substance Painter
Unity

Descripción del empleo

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control, Paper.io 2 and Hole.io, alongside popular apps such as BeReal and Wizz.

This position can be fully remote, ideally within CET +/-2h.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on multiple games such as Archery Clash, Ball Blast, Bag Fight & City Takeover.

Role

  • Design, create, and implement visually striking 3D assets that elevate the artistic quality of our props and environment in game, ensuring smooth performance on mobile platforms.

  • Sculpt, model and texture high / low-poly 3D characters from different concept art styles, focusing mostly on stylised designs.

  • Full responsibility of 3D pipeline. Develop and maintain efficient 3D art game production, with integration workflows to support a cohesive and agile creative process.

  • Set up character rigs for animation, ensuring proper articulation and natural movement.

  • Animate characters with fluid, responsive movements to bring them to life in-game.

  • Optimise character models and topology efficiently for the game engine; ensuring they meet performance benchmarks without sacrificing visual fidelity.

  • Work closely with the art team and developers to ensure seamless asset integration and maintain consistent style and quality.

Profile

  • Solid experience as a 3D Character Artist in the video game industry, with deep understanding of anatomy, stylized characters, and dynamism.

  • Competent in 3D modeling and texturing using tools like Blender, Maya, or equivalent; capable of crafting a wide range of props and general assets with a consistent visual direction.

  • Expertise in low-poly modeling and optimization techniques oriented for performance on mobile

  • Rigging and character animation experience in games.

  • Proficiency with game engines and integration ( Unity experience is a strong benefit )

  • Software Expertise: Blender, Maya, (or equivalent modeling tools), Substance Painter, etc.

Benefits

  • Best-in-class compensation

  • Other benefits according to the country you reside

Consigue la evaluación confidencial y gratuita de tu currículum.
o arrastra un archivo en formato PDF, DOC, DOCX, ODT o PAGES de hasta 5 MB.