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Rigging Artist

Skydance

Las Palmas de Gran Canaria

Híbrido

EUR 30.000 - 60.000

Jornada completa

Hace 8 días

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Descripción de la vacante

Join a forward-thinking company as a Rigging Artist, where you'll collaborate with diverse teams to create and maintain character and prop deformation rigs. You'll utilize your artistic and technical rigging skills to enhance animation quality, troubleshoot issues, and deliver high-quality results on time. This role offers a unique opportunity to work within a creative and innovative environment, keeping up with the latest methodologies and technologies in the animation industry. If you are passionate about animation and eager to contribute to exciting projects, this position is perfect for you.

Formación

  • 3-5 years experience in VFX or animation industries.
  • Strong artistic and technical rigging skills.

Responsabilidades

  • Develops and maintains procedural rig components focusing on deformation.
  • Collaborates with Animators to provide a broad range of motion.

Conocimientos

Rigging Skills
Artistic Skills
Technical Skills
Python Scripting
Animation Principles

Educación

Experience in VFX or Animation Industries
Experience in Animation Industry

Herramientas

Maya
Sculpting Tools

Descripción del empleo

As a Rigging Artist, you will work closely with a variety of departments including R&D, Art, Modelling, Layout, and Animation, to develop, implement, maintain, and support character and prop deformation rigs for use by the Crowds, Layout, and Animation teams.

Responsibilities

  • Develops and maintains procedural rig components with a specific focus on deformation, using custom tools.
  • Follows a brief to produce complex production-ready rig deformations.
  • Works with Animators to aid with deformation rigs to provide a broad range of motion.
  • Supports rigs as they move through the pipeline and provides additional deformation fixes as needed.
  • Responsible for building body, facial, and mechanical rig systems to be used by other departments, such as Crowds, Animation, and Layout.
  • Troubleshoots and fixes rig issues.
  • Collects artistic feedback and fine-tunes rig behavior.
  • Works within the pipeline and rigging standards.
  • Keeps up on current artistic methodologies and technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
  • Delivers on time following Production quality standards.
  • Collaborates with other team members, when necessary.
  • Follows the Supervisor's, Lead's, and Senior's guidance and support.

Requirements

  • 3-5 years in VFX or animation industries.
  • 1 year in the animation industry is desirable.
  • Strong artistic and technical rigging skills.
  • Experience within a character pipeline.
  • Experience using Maya in a production environment.
  • Familiarity with sculpting tools in Body, Face, and Shot-Finaling.
  • Solid understanding of the principles of animation.
  • Anatomical knowledge of facial muscles and their kinematics functions.
  • Basic Python scripting knowledge following coding standards.
  • Knowledge of artistic modeling and anatomy tools.
  • High English level.

Animation #LI-Hybrid Reference : ECNJOBID-3-67-103-209 in the application

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