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A leading company in the animation industry is looking for a Rigging Artist to develop and support character and prop deformation rigs. The role requires collaboration across multiple departments, strong artistic and technical rigging skills, and familiarity with production environments, particularly with tools like Maya. This position offers the opportunity to work within a creative and technical environment while adhering to production standards.
As a Rigging Artist, you will work closely with a variety of departments including R&D, Art, Modelling, Layout, and Animation, to develop, implement, maintain, and support character and prop deformation rigs for use by the Crowds, Layout, and Animation teams.
Responsibilities
Requirements
Animation #LI-Hybrid Reference : ECNJOBID-3-67-103-209 in the application
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