If you’re looking for an exciting challenge opportunity and want to work with a group of bold and talented people, don’t hesitate and join us in Barcelona!
Driving the marketing activations which compose our yearly marketing plan to answer to the game’s current strategy. Identify your objectives, develop a fitting concept, set your targets, drive its implementation, and perform a postmortem.
e.g. – I want to reengage churned users, I will develop a crossover project with another racing game, I expect to generate 30k installs from it, I reach out to the developer of the other game / our internal teams, make it a reality, and analyze the fallout.
A lot of people! This is a very central role and you will have a lot of contacts. Your main role will be to support the day-to-day implementation of the marketing plan for Disney Speedstorm along with our community and ASO experts, as well as your team lead. You will also be part of the bigger Disney Speedstorm game team in the Barcelona studio, which means you will regularly interact with producers, game designers, artists, economy designers, etc... On top of that you will get to work with experts in a range of other fields (UA, Press, Market Insights...)