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Payroll Specialist M / H / X

TASCHEN

Málaga

A distancia

EUR 40.000 - 80.000

Jornada completa

Ayer
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Descripción de la vacante

Join a forward-thinking company at the cutting edge of game technology development! This fully remote position offers you the chance to contribute to innovative projects and collaborate with a talented team. You'll be responsible for creating reusable game systems, providing technical guidance, and enhancing project planning. With a focus on performance optimization and modular design, your expertise will play a crucial role in shaping the future of gaming. If you're passionate about technology and eager to make an impact, this is the perfect opportunity for you!

Formación

  • 5+ years of experience in Unreal Engine development with C++.
  • Strong background in performance optimization and modular design.

Responsabilidades

  • Provide insights into project planning and features.
  • Develop scalable frameworks and architectures.
  • Participate in code peer reviews and resolve technical issues.

Conocimientos

Unreal Engine (C++)
Object-oriented design
3D Math
Performance optimization

Educación

Bachelor in Computer Science

Descripción del empleo

We're seeking passionate individuals to drive game technology development. As an integral part of our projects, you'll contribute to reusable game systems, offer insights into project planning, and collaborate in a virtual environment. Elevate your skills and be a key player in shaping the future of gaming. Apply now for a thrilling career at the forefront of innovation!

This position is fully remote for those residing outside of Montreal, with occasional office visits possibly required for those living nearby.

Day to day responsibilities :

  • Provide valuable insight into project and features planning to management
  • Provide technical expertise and guidance to ensure we deliver scalable, consistent and robust frameworks and architectures
  • Actively work to resolve problems
  • Challenge and support your teammates and leads
  • Participate in code peer reviews
  • Build modular plugin based systems that are shared across multiple projects
  • Build designer editor friendly tools to speed up development
  • Profile systems and come up with performance improvements
  • Create prototypes or tools for others to create prototypes quickly

What you bring to the table :

Background : BA in Computer Science or similar field, or the equivalent in years of experience.

Experience :

  • 5+ years of Unreal Engine development (C++)
  • 5+ years of experience developing optimized modules in C++ within Unreal
  • Games industry experience
  • Object-oriented design
  • 3D Math, linear algebra vector math and associated data structures
  • Particle Systems, Shaders and performance optimization within game development

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