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Magic Media is seeking an experienced Lead Unity Developer to lead a remote engineering team on a cloud-streamed party game. You will own architecture, planning, and pipeline setup while coordinating with Helsinki-based stakeholders.
The role requires shipping multiplayer features and live-ops for ongoing content updates. You will mentor a team of developers, design technical solutions, and ensure robust performance across platforms.
The ideal candidate will have extensive full-time Unity programming experience in games. As a lead game developer, you will be responsible for leading the development team. This includes design, development, coding, testing, and debugging. You will also coordinate the development team's schedule and ensure effective communication between team members and other areas, set up a development pipeline, estimate task completion, write technical design documents and assist the producer in having a vision for the future
For this role, you will join the client's original team ahead of the launch of a cloud-streamed party game and take over day-to-day engineering delivery of its post-launch roadmap: social features, asynchronous multiplayer, themed content updates and, later, multiplayer across households. You will work as an extension of the client's studio in Helsinki. The game is built in Unity 6.3 (C#, URP, FMOD) and streams from the cloud to a TV, with phones acting as controllers (TypeScript/React)
At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.