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Clutch is seeking an Embedded Systems Engineer to build sophisticated camera systems for racket sports enthusiasts. You will lead firmware and hardware development, ensuring high-quality video and audio streaming for our innovative AI-powered cameras. Ideal candidates will have a background in embedded systems, experience with Elixir, and a passion for sports. Join us in revolutionizing racket sports and making a meaningful impact in the community.
Embedded Systems Engineer, Computer Vision
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About Clutch
Clutch is on a mission to build a global community for racket sports players — powered by an AI camera infrastructure that helps players re-live their best moments on court and track their progress with game analysis.
Our initial focus is padel, the fastest growing sport in the world. We’ve spent the past year designing and building our own camera, the Clutch Cam. In December 2024, we’ve started our initial roll-out of the Clutch Cam in partnership with several high-level clubs and investors, from the US to Europe to the Middle East.
About you
We’re looking for an experienced embedded engineer to join us on our mission to build a global racket sports community. This mission relies heavily on predictable and robust remote camera control and high-quality match footage.
As the primary embedded engineer in Clutch, you’ll be responsible for managing firmware and hardware development for our fleet of cameras. This includes support and development of APIs and platforms for camera control and video streaming, implementing in-camera improvements in video and audio streaming quality, developing monitoring and alerting systems for the cameras on the field, suggesting hardware improvements, and developing our firmware for new models of the camera.
Our camera solution is based on the Nerves+Elixir framework. Our camera management solution also utilizes Elixir.
What we offer
Hiring contacts :
Kirill Paramonov, CTO
Seniority level : Mid-Senior level
Employment type : Full-time
Job function : Engineering and Information Technology, Software Development
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