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Payroll Specialist M / H / X

buscojobs España

Barcelona

A distancia

EUR 40.000 - 60.000

Jornada completa

Hace 4 días
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Descripción de la vacante

A leading company in game technology development is seeking passionate individuals to join their remote team. As a key player, you will contribute to innovative projects, providing technical expertise and collaborating in a dynamic environment. This role offers an exciting opportunity to shape the future of gaming while working with cutting-edge technology.

Formación

  • 5+ years of Unreal Engine development (C++).
  • Games industry experience.
  • Strong understanding of 3D Math and performance optimization.

Responsabilidades

  • Provide insights into project and features planning.
  • Build modular plugin-based systems for multiple projects.
  • Participate in code peer reviews.

Conocimientos

Problem Solving
Technical Expertise
Collaboration
Performance Optimization

Educación

BA in Computer Science or equivalent experience

Descripción del empleo

We're seeking passionate individuals to drive game technology development. As an integral part of our projects, you'll contribute to reusable game systems, offer insights into project planning, and collaborate in a virtual environment. Elevate your skills and be a key player in shaping the future of gaming. Apply now for a thrilling career at the forefront of innovation!

This position is fully remote for those residing outside of Montreal, with occasional office visits possibly required for those living nearby.

Day to day responsibilities :

  • Provide valuable insight into project and features planning to management
  • Provide technical expertise and guidance to ensure we deliver scalable, consistent and robust frameworks and architectures
  • Actively work to resolve problems
  • Challenge and support your teammates and leads
  • Participate in code peer reviews
  • Build modular plugin based systems that are shared across multiple projects
  • Build designer editor friendly tools to speed up development
  • Profile systems and come up with performance improvements
  • Create prototypes or tools for others to create prototypes quickly

What you bring to the table :

Background : BA in Computer Science or similar field, or the equivalent in years of experience.

Experience :

  • 5+ years of Unreal Engine development (C++)
  • 5+ years of experience developing optimized modules in C++ within Unreal
  • Games industry experience
  • Object-oriented design
  • 3D Math, linear algebra vector math and associated data structures
  • Particle Systems, Shaders and performance optimization within game development
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