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A dynamic opportunity has arisen at Jobgether for a UI / UX Artist to shape the user experience of a leading mobile game, Hole. In this entry-level position, you'll work closely with designers and developers to create appealing interfaces and enhance player interactions. Your expertise in high-quality 2D design and proficiency in Figma and Unity will be crucial as you develop engaging user journeys in a flexible remote environment.
One of our companies is currently looking for a UI / UX Artist - Hole. This role offers a unique opportunity to shape the user experience of one of the world's most iconic mobile games. As the UI / UX Artist, you'll be responsible for defining and implementing a sleek, functional, and engaging interface that enhances player immersion and clarity. From crafting clean 2D assets to building intuitive layouts and animations, your work will directly impact millions of users. You'll collaborate with an expert team of designers, artists, and developers, bringing your UI vision from concept to implementation in Unity. If you're passionate about mobile gaming, visual polish, and creating seamless user journeys, this role is for you.
Responsibilities include :
Minimum qualifications include proven experience as a UI / UX Artist on shipped mobile game titles, strong 2D design, rendering, and visual hierarchy skills, proficiency in Figma with experience creating scalable design systems, solid Unity experience with UI setup, animation, and troubleshooting, and the ability to work with remote and cross-functional teams. The role offers flexible remote work options within CET ±2 time zones. This is an entry-level, full-time position.
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