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3D Weapon Artist

Univrse

Madrid

Presencial

EUR 30.000 - 50.000

Jornada completa

Hace 30+ días

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Descripción de la vacante

An established industry player is seeking a talented 3D Weapon Artist to craft high-quality, realistic weapons for exciting AAA projects. This role places you at the forefront of game design, where your creativity will shape memorable weaponry that enhances player experience. You'll collaborate with a diverse team of professionals, utilizing your skills in 3D modelling and Unreal Engine to bring concepts to life. Join this dynamic studio and contribute to the next generation of interactive entertainment, where your work will be recognized and celebrated in the gaming community.

Formación

  • 3 years of experience creating weapons for AAA video games.
  • Extensive knowledge of 3D modelling techniques and workflows.
  • Proactive, communicative, and detail-oriented.

Responsabilidades

  • Create high-quality 3D models of weapons based on concept art.
  • Ensure weapons align with the game's art style and vision.
  • Collaborate with riggers and animators for weapon implementation.

Conocimientos

3D hard surface modelling
Proficiency in 3D Studio Max
Proficiency in Blender
Proficiency in Maya
ZBrush
Knowledge of sci-fi design
Ability to create sketches
Knowledge of real weapons
Experience with Unreal Engine
Ability to create simple animations

Educación

Bachelor's degree in Fine Arts

Herramientas

Unreal Engine
3D Studio Max
Blender
Maya
ZBrush

Descripción del empleo

We’re looking for a 3D Weapon Artist to join our team in Madrid, Spain. Our studio is currently working on exciting AAA projects such as Turok Origins and other AAA projects yet to be announced.

If you’ve ever dreamed of designing legendary weapons that players will remember long after the credits roll, this is your moment. As a 3D Weapon Artist, you’ll be at the heart of the action — crafting high-quality, realistic weapons that feel as powerful as they look.

Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, SnowRunner, and Expeditions: A MudRunner Game. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.

To stay in the loop on all of our upcoming announcements, please make sure you’re following Saber across our official social channels.

Minimum Requirements
  • 3 years of proven experience making Weapons for AAA video games.
  • Extensive knowledge of 3D hard surface modelling techniques and experience using different workflows. Either 3D Studio Max, Blender or Maya + zBrush. Willingness to adapt and learn based on production requirements.
  • Knowledge of sci-fi design, traditional art and ability to create sketches and paint-overs.
  • Knowledge of real weapons.
  • Ability to iterate changes fast and provide solutions.
  • Being proactive, communicative, self-motivated and detail-oriented is a must.
  • Experience with Unreal Engine.
Desired Requirements
  • Fully organic modelling skills.
  • Bachelor's degree in Fine Arts or related field.
  • Ability to create simple animations.
Duties
  • Create high-quality 3D models of weapons based on concept art and design specifications.
  • Ensure weapons are visually consistent and aligned with the game's art style and overall vision.
  • Collaborate closely with riggers and animators to implement and test weapon rigs and animations within UE5.
  • Model and texture assets.
  • Collaborate with the Art team to ensure consistency and quality in weapon design.
  • Opportunity to work with a great international team of professionals on the next generation of AAA titles.

Saber Interactive Spain is an equal opportunity employer committed to diversity and inclusion in the workplace, especially to gender equality. We prohibit discrimination and harassment based on race, colour, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.

Saber Interactive Spain makes hiring decisions based solely on qualifications, merit, and business needs at the time.

About this company: Saber Interactive is one of the world’s leading independent developers of interactive games and entertainment, with an unrivaled ability to deliver on a wide range of concepts. Founded in 2001, Saber has grown into one of the largest and longest-standing developers of interactive games in Russia / Eastern Europe and one of the few remaining independent game studios producing AAA content. Our goal is to focus on extremely high quality experiences that rival the best in the industry.

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