3D Artist (Stories LifeTM)

SUBARA SG Ltd.

España

Remote

EUR 32,000 - 52,000

Full time

14 days+

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Benefits offered by this job

Fully remote
No crunch

Job summary

SUBARA is seeking a skilled 3D Artist to create stylized worlds and expressive props for our Stories Life projects. You’ll collaborate with the art team to deliver game-ready assets in Unity with clean topology, weightless textures, and a toy-like aesthetic that resonates with millions of players.

You should enjoy bold silhouettes, modular workflows, and efficient UVs. Proficiency in Maya or Blender, Photoshop textures, and Unity integration will help you thrive in a fully remote, no-crunch

Qualifications

  • Ability to create stylized 3D assets with clear silhouettes and expressive forms.

Responsibilities

  • Collaborate with art team to create high-quality, game-ready 3D assets.

Skills

Stylized art
3D modeling
Unity integration
Topology optimization
Texture painting
Maya
Blender
Photoshop

Tools

Autodesk Maya
Blender
Photoshop

Job description

# 3D Artist (Stories LifeTM)**Spain — Remote**|Full TimeDo you want to create stylized 3D worlds for millions of players, alongside a small team of highly talented artists? As a 3D Artist at **SUBARA**, you’ll bring to life charming characters, expressive props, and playful environments that define our premium toy-logic aesthetic. Here, the work is the reward — original IPs, meaningful impact, and creative freedom inside a clear artistic vision.## — What you’ll be doingYou’ll collaborate closely with the art team to create high-quality, game-ready 3D assets that feel expressive, clean and full of personality.Your models will follow an established art direction and will be technically prepared for Unity with clean topology, efficient UVs, correct pivots, and lightweight materials that preserve our toy-like look.Every asset you build will be seen and touched by millions of players.## — Is this you?You love creating stylized art with intention — strong silhouettes, chunky volumes, clean forms — and you care about how a piece *feels* as much as how it’s built.You understand volume, silhouette, and proportion, and know how to add *just enough* geometry to keep models expressive while staying mobile-friendly.You’re comfortable creating clean textures in Photoshop, and you work fluently in Autodesk Maya (or Blender).You understand optimization: clean topology, smart UV layouts, lightweight textures, and meshes built for real-time performance.You have experience integrating assets in Unity, or you’re eager to learn it quickly.You have high standards and take pride in delivering assets that meet SUBARA’s quality bar — clarity, charm, and precision.### Bonus PointsA personal commitment to sustainability and empathy for our values.## What we’d love to see in your portfolioColorful, playful, charming stylized work. Clear demonstration of your 3D fundamentals: topology, UVs, silhouette, optimization. A look at your workflow or process.## — Good to know!At SUBARA, you’ll work on in-house funded projects enjoyed by **hundreds of millions** of players — original IPs crafted with intention.Your work has real-world impact. Through our environmental initiatives, **SUBARA** has planted more than **900,000 trees** worldwide — and we’re just getting started.We care about our people: **40 hours a week, no crunch.** Deadlines are realistic. No panic cycles, no pressure theatrics.We’re **fully remote**. No commute, no office politics, no distractions. Just work from wherever you feel inspired.ApplyShare:## Interested? Then apply hereWe’re looking forward to hearing from you. It’s always exciting to receive thoughtful applications!
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