3D Technical Artist (specialized in web-based videogames)

Brainlab Fira

Barcelona

Hybrid

EUR 28,000 - 46,000

Full time

11 days ago

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Benefits offered by this job

Stability and room to grow
Flexible working hours
Remote-friendly options
Private office in Hospitalet de Llobre

Job summary

BrainLab Fira in Barcelona is seeking a 3D Technical Artist specialized in web-based videogames to join a fast-growing, education-focused project. You will create low-poly models, texture with Substance Painter, and implement materials and basic animation for web delivery.

Responsibilities include UX/UI sketches, character/prop concepts, and using Marvelous Designer for fabrics. Internship or full-time contracts offered, with remote-friendly hours in a collaborative studio setting.

Qualifications

  • Minimum: Bachelor's degree or higher in 3D Design, Animation, Fine Arts, Digital Arts, or related fields.
  • Preferred: Courses or certifications in texturing, rigging, 3D animation, or UX/UI design.
  • At least 1 year of experience in real projects such as video games, interactive environments, or 3D web experiences.
  • Experience in video game development valued; multidisciplinary teamwork a plus.
  • Internships welcomed; academic or personal projects considered.

Responsibilities

  • Low poly 3D modeling with Blender, optimized for web environments (WebGL, Three.js, etc.).
  • Texture models in Substance Painter using PBR maps.
  • Apply materials and shaders, basic rigging, and weight painting.
  • Design UX/UI elements to support intuitive user experiences.
  • Create sketches and concept art for characters or props.
  • Use Marvelous Designer for fabric and clothing simulations.
  • Basic animation (pose-to-pose, idle/walk cycles).
  • Rigging experience or basic knowledge of Unity or Unreal Engine.

Education

Bachelor's degree or higher in 3D Design/Animation/Digital Arts
Master's degree or Higher Vocational Training in related fields
UX/UI design courses/certs

Tools

Blender
Substance Painter
Photoshop
Marvelous Designer
Unity
Unreal Engine
Three.js
WebGL

Job description

3D Technical Artist (specialized in web-based videogames)

Contract type : Full-time or internship agreement

At BrainLab Fira, we are building a virtual world that blends education, culture, and creativity. Our goal is to offer an interactive experience where anyone can learn, explore, and connect in a visual and accessible way. The project is rapidly growing, with new spaces, customizable avatars, and features designed to make learning an immersive and engaging experience.

We are looking for someone who enjoys turning ideas into form and texture. A person with an artistic eye and a technical mind, who feels comfortable working in a team and knows how to bring environments, objects, and characters to life in a way that works smoothly on the web.

Your Role in the Team

Your work will help bring our virtual world to life, balancing visual aesthetics with technical efficiency.

Responsibilities
  • Low poly 3D modeling with Blender, optimized for web environments (WebGL,Three.js, Unity, etc.)
  • Texturing models in Substance Painter using PBR maps
  • Applying materials and shaders, basic rigging, and weight painting
  • Designing UX/UI elements that support intuitive user experiences
  • Creating sketches and concept art for characters or props
  • Using Marvelous Designer for fabric and clothing simulations
  • Basic animation (pose-to-pose, idle/walk cycles)
  • Rigging experience or basic knowledge of Unity or Unreal Engine
Required Education
  • Minimum : Bachelor's degree, Master's degree, or Higher Vocational Training in 3D Design, Animation, Fine Arts, Digital Arts, or related fields
  • Preferred : Courses or certifications in texturing, rigging, 3D animation, or UX/UIdesign
Recommended Experience
  • At least 1 year of experience in real projects such as video games, interactive environments, or 3D web experiences
  • Previous experience in video game development (indie, commercial, or academic) is highly valued
  • Experience working in multidisciplinary teams or animation studios is a plus
  • No prior experience is required for internship positions , but academic or personal projects will be taken into account
  • Blender (intermediate to advanced level)
  • Substance Painter
  • Photoshop (for editing textures and 2D assets)
Nice-to-Have Tools
  • ZBrush
  • Unity or Unreal Engine
What We Offer
  • Stability and room to grow
  • Flexible working hours and remote-friendly optionsParticipation in a purpose-driven project with educational impact
  • A creative, flat, and collaborative work environment
  • Private office in Hospitalet de Llobregat , available whenever you want to come in
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